[Nouveau] [PATCH v2 2/3] nvc0: use NV_VRAM_DOMAIN() macro
Alexandre Courbot
acourbot at nvidia.com
Tue Nov 18 21:59:42 PST 2014
On 11/19/2014 02:49 PM, Ilia Mirkin wrote:
> On Wed, Nov 19, 2014 at 12:41 AM, Alexandre Courbot <acourbot at nvidia.com> wrote:
>> Use the newly-introduced NV_VRAM_DOMAIN() macro to support alternative
>> VRAM domains for chips that do not use dedicated video memory.
>>
>> Signed-off-by: Alexandre Courbot <acourbot at nvidia.com>
>> ---
>> src/gallium/drivers/nouveau/nouveau_buffer.c | 6 ++----
>> src/gallium/drivers/nouveau/nv50/nv50_miptree.c | 4 ++--
>> src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nvc0_context.c | 4 ++--
>> src/gallium/drivers/nouveau/nvc0/nvc0_miptree.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nvc0_program.c | 8 ++++----
>> src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 12 ++++++------
>> src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nvc0_tex.c | 2 +-
>> src/gallium/drivers/nouveau/nvc0/nve4_compute.c | 2 +-
>> 11 files changed, 22 insertions(+), 24 deletions(-)
>>
>> diff --git a/src/gallium/drivers/nouveau/nouveau_buffer.c b/src/gallium/drivers/nouveau/nouveau_buffer.c
>> index 49ff100c4ece..4c21691ee671 100644
>> --- a/src/gallium/drivers/nouveau/nouveau_buffer.c
>> +++ b/src/gallium/drivers/nouveau/nouveau_buffer.c
>> @@ -658,13 +658,11 @@ nouveau_buffer_create(struct pipe_screen *pscreen,
>> switch (buffer->base.usage) {
>> case PIPE_USAGE_DEFAULT:
>> case PIPE_USAGE_IMMUTABLE:
>> - buffer->domain = NOUVEAU_BO_VRAM;
>> - break;
>> case PIPE_USAGE_DYNAMIC:
>> /* For most apps, we'd have to do staging transfers to avoid sync
>> * with this usage, and GART -> GART copies would be suboptimal.
>> */
>> - buffer->domain = NOUVEAU_BO_VRAM;
>> + buffer->domain = NV_VRAM_DOMAIN(screen);
>> break;
>> case PIPE_USAGE_STAGING:
>> case PIPE_USAGE_STREAM:
>> @@ -676,7 +674,7 @@ nouveau_buffer_create(struct pipe_screen *pscreen,
>> }
>> } else {
>> if (buffer->base.bind & screen->vidmem_bindings)
>> - buffer->domain = NOUVEAU_BO_VRAM;
>> + buffer->domain = NV_VRAM_DOMAIN(screen);
>> else
>> if (buffer->base.bind & screen->sysmem_bindings)
>> buffer->domain = NOUVEAU_BO_GART;
>
> Both of these changes should be unnecessary if vidmem_bindings is
> cleared out, right?
For our particular case (vram_domain == NOUVEAU_BO_GART), that's
correct. However NV_VRAM_DOMAIN could be a any combination of
NOUVEAU_BO_*, so we can imagine a future scenario where
(buffer->base.bind & screen->vidmem_bindings) == 1 but NV_VRAM_DOMAIN()
will return something different from NOUVEAU_BO_VRAM. For this reason it
seems consistent to use this macro here as well.
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