[Nouveau] [Bug 93300] Two Worlds 2 renders water incorrectly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Dec 8 12:36:02 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=93300
Béla Gyebrószki <gyebro69 at gmail.com> changed:
What |Removed |Added
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CC| |gyebro69 at gmail.com
--- Comment #3 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Ilia Mirkin from comment #1)
> Thanks for testing :) I find it difficult to believe that NV50_PROG_OPTIMIZE=0 > wouldn't fix the issue -- probably you just don't have a debug mesa build.
Yes indeed, disabling optimizations works around the problem with a debug build
(originally I tested with a non-debug Mesa build).
(In reply to Ilia Mirkin from comment #2)
> Created attachment 120418 [details] [review]
> potential patch
>
> Does the attached patch help? If so I'll put something a bit more generic
> together.
The patch fixes the problem, thank you.
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