[Nouveau] [Bug 93004] Guild Wars 2 crash on nouveau DX11 cards
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 9 12:51:28 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=93004
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Pushed this out as:
commit 432a798cf5c7fab18a3e32d4073840df7d0d37cb
Author: Patrick Rudolph <siro at das-labor.org>
Date: Sun Dec 6 10:11:59 2015 +0100
nv50,nvc0: fix use-after-free when vertex buffers are unbound
Always reset the vertex bufctx to make sure there's no pointer to
an already freed pipe_resource left after unbinding buffers.
Fixes use after free crash in nvc0_bufctx_fence().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93004
Signed-off-by: Patrick Rudolph <siro at das-labor.org>
[imirkin: simplify nvc0 fix, apply to nv50]
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable at lists.freedesktop.org>
I believe this should fix everything. Not sure why you didn't see issues with a
G84... probably gets lucky somehow. Thanks for debugging it and tracking the
issue down!
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