[Nouveau] [Bug 93004] Guild Wars 2 crash on nouveau DX11 cards

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 9 12:51:28 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=93004

Ilia Mirkin <imirkin at alum.mit.edu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #7 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Pushed this out as:

commit 432a798cf5c7fab18a3e32d4073840df7d0d37cb
Author: Patrick Rudolph <siro at das-labor.org>
Date:   Sun Dec 6 10:11:59 2015 +0100

    nv50,nvc0: fix use-after-free when vertex buffers are unbound

    Always reset the vertex bufctx to make sure there's no pointer to
    an already freed pipe_resource left after unbinding buffers.
    Fixes use after free crash in nvc0_bufctx_fence().

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93004
    Signed-off-by: Patrick Rudolph <siro at das-labor.org>
    [imirkin: simplify nvc0 fix, apply to nv50]
    Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
    Cc: "11.0 11.1" <mesa-stable at lists.freedesktop.org>

I believe this should fix everything. Not sure why you didn't see issues with a
G84... probably gets lucky somehow. Thanks for debugging it and tracking the
issue down!

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