[Nouveau] [Bug 89019] [NV30/Gallium] Black texture using Qt5
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Feb 28 15:08:08 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89019
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Black texture using Qt5 |[NV30/Gallium] Black
| |texture using Qt5
--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
The thing immediately coming to mind was the workaround I added for dealing
with mismatching color/depth render targets. The "fix" was to just not render
to depth at all, but that may mess up other things of course. (Not the least of
which is that the depth texture will remain untouched.)
To start, you should get an apitrace (https://github.com/apitrace/apitrace) of
the failing application. This should help determine what's going on. Make a
debug mesa build and see if the driver outputs any "aaaah, i don't know how to
handle this" type messages.
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