[Nouveau] [PATCH v2] nv50/ir: Handle OP_CVT when folding constant expressions

Ilia Mirkin imirkin at alum.mit.edu
Sun Jan 11 11:57:51 PST 2015


On Sun, Jan 11, 2015 at 2:56 PM, Tobias Klausmann
<tobias.johannes.klausmann at mni.thm.de> wrote:
>
>
> On 11.01.2015 20:19, Ilia Mirkin wrote:
>>
>> On Sun, Jan 11, 2015 at 12:27 PM, Tobias Klausmann
>> <tobias.johannes.klausmann at mni.thm.de> wrote:
>>>
>>>
>>> On 11.01.2015 01:58, Ilia Mirkin wrote:
>>>>
>>>> On Fri, Jan 9, 2015 at 8:24 PM, Tobias Klausmann
>>>> <tobias.johannes.klausmann at mni.thm.de> wrote:
>>>>>
>>>>> Folding for conversions: F32->(U{16/32}, S{16/32}) and (U{16/32},
>>>>> {S16/32})->F32
>>>>>
>>>>> Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
>>>>> ---
>>>>> V2: beat me, whip me, split out F64
>>>>>
>>>>>    .../drivers/nouveau/codegen/nv50_ir_peephole.cpp   | 81
>>>>> ++++++++++++++++++++++
>>>>>    1 file changed, 81 insertions(+)
>>>>>
>>>>> diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
>>>>> b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
>>>>> index 9a0bb60..741c74f 100644
>>>>> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
>>>>> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
>>>>> @@ -997,6 +997,87 @@ ConstantFolding::opnd(Instruction *i,
>>>>> ImmediateValue
>>>>> &imm0, int s)
>>>>>          i->op = OP_MOV;
>>>>>          break;
>>>>>       }
>>>>> +   case OP_CVT: {
>>>>> +      Storage res;
>>>>> +      bld.setPosition(i, true); /* make sure bld is init'ed */
>>>>> +      switch(i->dType) {
>>>>> +      case TYPE_U16:
>>>>> +         switch (i->sType) {
>>>>> +         case TYPE_F32:
>>>>> +            if (i->saturate)
>>>>> +               res.data.u16 = util_iround(CLAMP(imm0.reg.data.f32, 0,
>>>>> +                                                UINT16_MAX));
>>>>
>>>> Where did this saturate stuff come from? It doesn't make sense to
>>>> saturate to a non-float dtype. I'd go ahead and just
>>>> assert(!i->saturate) in the int dtype cases.
>>>>
>>>> One does wonder what the hw does if the float doesn't fit in the
>>>> destination... whether it saturates or not. I don't hugely care
>>>> though.
>>>
>>> Actually i can't remember why that was added in the first place, i'll go
>>> ahead and follow your advice here.
>>
>> Oh wait... this was to support saturating an array access into a u16...
>>
>>           const int sat = (i->op == OP_TXF) ? 1 : 0;
>>           DataType sTy = (i->op == OP_TXF) ? TYPE_U32 : TYPE_F32;
>>           bld.mkCvt(OP_CVT, TYPE_U16, layer, sTy, src)->saturate = sat;
>>
>> So... basically if the source is a U32 and the dest is a U16, we want
>> to saturate there? IMO this is such a minor use-case that it doesn't
>> really matter. However I guess you can keep the saturate bits around
>> if you like.
>
> We can do it with or without the saturate if we rely on the test,
> assert(!i->saturate)'ing is the only thing that breaks the test you sure
> meant:
>
> glsl-resource-not-bound 1DArray
> glsl-resource-not-bound 2DArray
> glsl-resource-not-bound 2DMSArray

Hm, those are the only times that a texelFetch is done in piglit with
a constant layer index, I guess.


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