[Nouveau] [Bug 90363] [nv50] HW state is not reset correctly when using a new GL context

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat May 9 10:56:19 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90363

Ilia Mirkin <imirkin at alum.mit.edu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Just pushed out the fixes to make it work on nv50 and nvc0. nvc0 had the
additional bug that 3d-engine-based blits use a vbo, and were also forgetting
to overwrite these attributes, leading to a fail even when having the proper
"state".

Thanks for reporting!

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