[Nouveau] [Bug 90363] [nv50] HW state is not reset correctly when using a new GL context
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat May 9 10:56:19 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90363
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Just pushed out the fixes to make it work on nv50 and nvc0. nvc0 had the
additional bug that 3d-engine-based blits use a vbo, and were also forgetting
to overwrite these attributes, leading to a fail even when having the proper
"state".
Thanks for reporting!
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