[Nouveau] [PATCH] nvc0: fix context destruction for partly implemented tesselation
Tobias Klausmann
tobias.johannes.klausmann at mni.thm.de
Sun May 17 17:56:13 PDT 2015
Backtrace:
...
0x00007ffff57fc392 in __assert_fail () from /lib64/libc.so.6
0x00007ffff0cf5bec in nvc0_shader_stage (pipe=<optimized out>) at ./nvc0/nvc0_context.h:204
nvc0_set_constant_buffer (pipe=0x631080, shader=<optimized out>, index=<optimized out>, cb=0x0)
at nvc0/nvc0_state.c:771
0x00007ffff0a2cf63 in st_destroy_context (st=0x68a9f0) at state_tracker/st_context.c:382
...
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
---
src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
index 09d08e4..f910541 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
@@ -195,8 +195,8 @@ nvc0_shader_stage(unsigned pipe)
{
switch (pipe) {
case PIPE_SHADER_VERTEX: return 0;
-/* case PIPE_SHADER_TESSELLATION_CONTROL: return 1; */
-/* case PIPE_SHADER_TESSELLATION_EVALUATION: return 2; */
+ case PIPE_SHADER_TESS_CTRL: return 1;
+ case PIPE_SHADER_TESS_EVAL: return 2;
case PIPE_SHADER_GEOMETRY: return 3;
case PIPE_SHADER_FRAGMENT: return 4;
case PIPE_SHADER_COMPUTE: return 5;
--
2.4.1
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