[Nouveau] [Bug 90567] Display freeze when starting League of Legends (Wine)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed May 27 08:08:20 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90567

--- Comment #21 from Detlev Casanova <detlev.casanova at gmail.com> ---
I haven't been able to reproduce the issue with a trace, I tried multiple ones.

I realized that when retracing, with verbose output, I get this in the end:

451252 @0 glEnable(cap = GL_BLEND) // incomplete
453956 @1 glFenceSync(condition = GL_SYNC_GPU_COMMANDS_COMPLETE, flags = 0) //
incomplete
apitrace: warning: caught signal 11
453956: error: caught an unhandled exception
glretrace+0x2a637c
/usr/lib/libpthread.so.0+0x1065f
glretrace+0x217db2
glretrace+0xf363
glretrace+0xb2d5
glretrace+0xb8eb
/usr/lib/libpthread.so.0+0x7353
/usr/lib/libc.so.6: clone+0x6c
?
apitrace: info: taking default action for signal 11
Erreur de segmentation (core dumped)

The last 2 calls seem incomplete (not completely traced by apitrace ?) and
then, glretrace crashes.

Is there a way to end apitrace32 to properly generate the end of the trace ?

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