[Nouveau] [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 12 15:56:46 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91986

--- Comment #4 from Mauro Rossi <issor.oruam at gmail.com> ---
Hi Ilia,

tested with NV30_SWTNL=true 

With both mesa 11.1git (oibaf ppa) and 10.6.5 (xorg-edgers ppa) the problems
disappears

As a side note, with NV30_SWTNL=true I see minor side effects on all models,
including the ones that were perfect (Tie Pilot, Tie Fighter), like missing
translucency and normal maps have been disabled.

Just my curiosity, are these side effects to be expected when using 
NV30_SWTNL=true ?

Mauro

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