[Nouveau] [Bug 95095] NV46 (G72) Full screen artifacts in Freespace 2 SW OT mod

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 23 22:37:57 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95095

--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
If you are involved with the development of this application, could you verify
that it never uses a 32-bit color buffer with a 16-bit depth buffer, or a
16-bit color buffer with a 24-bit depth buffer? (That's RGBA8 + Z16 or RGB565 +
Z24.) Those combinations, while perfectly legal in GL, are not actually
supported by the hardware, and the driver "works around it" by just disabling
depth, which results in broken rendering (but at least no hangs...).

Another random thing to try: set NV30_SWTNL=1 in the environment - that will
make the tnl go through a software path

Lastly, please ensure you're using a semi-recent mesa...

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/nouveau/attachments/20160423/db259cc7/attachment.html>


More information about the Nouveau mailing list