[Nouveau] [Bug 96565] Clive Barker's Jericho displays strange, vivid colors when motion blur enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jun 18 18:35:05 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96565

--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Created attachment 124590
  --> https://bugs.freedesktop.org/attachment.cgi?id=124590&action=edit
failing tgsi shader

Somehow the attached shader manages to generate

BB:11 (4 instructions) - idom = BB:8, df = { BB:5 }
 -> BB:26 (tree)
 -> BB:12 (tree)
 45: mov u32 $r4 $r14 (8)
 46: mov u32 $r5 $r15 (8)
 47: tex 2D $r1 $s0 f32 $r4t $r4d (8)
 48: set ftz u8 $p0 neu f32 $r7 neg $r7 (8)
BB:12 (4 instructions) - idom = BB:11, df = { BB:13 }
 -> BB:13 (forward)
 49: $p0 add ftz f32 $r17 $r17 $r4 (8)
 50: $p0 add ftz f32 $r18 $r18 $r5 (8)
 51: $p0 add ftz f32 $r19 $r19 $r6 (8)
 52: $p0 add ftz f32 $r16 $r16 1.000000 (8)

Which is obviously missing a texbar. Investigating.

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