[Nouveau] [Bug 95403] New: [GK110] misaligned_gpr spamming dmesg when playing victor vran

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat May 14 20:53:14 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95403

            Bug ID: 95403
           Summary: [GK110] misaligned_gpr spamming dmesg when playing
                    victor vran
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: minor
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau at lists.freedesktop.org
          Reporter: tomenglund26 at gmail.com
        QA Contact: nouveau at lists.freedesktop.org

kernel: 4.5.2
mesa: 11.3.0_devel.81287.59156b2

when playing victor vran dmesg gets spammed with MISALIGNED_GPR and
MULTIPLE_WARP_ERRORS, the game runs and i cant notice any particular side
effects from it, i have apitraced it and found the bad
glDrawElementsInstancedBaseVertex call. karolherbst didnt get it when replaying
the trace which is why we suspected its a gk110+ issue.

the call happends in frame 228 and call 372955 according to qapitrace.

trace is a bit big, 372mb compressed.

trace:
https://www.dropbox.com/s/lxrt0oneqaz4mvb/victorvran.tar.xz?dl=1

dmesg:
https://gist.github.com/gulafaran/012338e3c3d07c34e289957cb934f5ed

GL_FRAGMENT_SHADER from qapitrace:
https://gist.github.com/gulafaran/2dfa0998770e3b35468013df07216e71

GL_VERTEX_SHADER from qapitrace:
https://gist.github.com/gulafaran/cb51eae8ba9bdb79ed59ca8988266e39

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