[Nouveau] [PATCH v5 2/2] nv110/exa: update sched codes
Aaryaman Vasishta
jem456.vasishta at gmail.com
Sat Jul 1 15:37:05 UTC 2017
v5: Rebased on depbar removal patch; removed a redundant read dep-bar.
This patch adds proper delays to maxwell exa shaders. rendercheck tests
seem consistent with/without this patch. I haven't extensively tested
them though.
Trello:
https://trello.com/c/6LPB2EIS/174-update-maxwell-shaders-with-proper-delays
Signed-off-by: Aaryaman Vasishta <jem456.vasishta at gmail.com>
---
src/shader/exac8nv110.fp | 10 +++++-----
src/shader/exac8nv110.fpc | 18 +++++++++---------
src/shader/exacanv110.fp | 10 +++++-----
src/shader/exacanv110.fpc | 18 +++++++++---------
src/shader/exacmnv110.fp | 10 +++++-----
src/shader/exacmnv110.fpc | 18 +++++++++---------
src/shader/exas8nv110.fp | 6 +++---
src/shader/exas8nv110.fpc | 12 ++++++------
src/shader/exasanv110.fp | 10 +++++-----
src/shader/exasanv110.fpc | 18 +++++++++---------
src/shader/exascnv110.fp | 4 ++--
src/shader/exascnv110.fpc | 8 ++++----
src/shader/videonv110.fp | 12 ++++++------
src/shader/videonv110.fpc | 22 +++++++++++-----------
14 files changed, 88 insertions(+), 88 deletions(-)
diff --git a/src/shader/exac8nv110.fp b/src/shader/exac8nv110.fp
index 220d7e5..7797ef4 100644
--- a/src/shader/exac8nv110.fp
+++ b/src/shader/exac8nv110.fp
@@ -25,22 +25,22 @@ NV110FP_Composite_A8[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r3 a[0x94] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0xf wr 0x0 wt 0x1)
ipa $r2 a[0x90] $r0 0x0 0x1
tex nodep $r1 $r2 0x0 0x1 t2d 0x8
ipa $r3 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0x6 wt 0x1)
ipa $r2 a[0x80] $r0 0x0 0x1
tex nodep $r0 $r2 0x0 0x0 t2d 0x8
fmul ftz $r3 $r0 $r1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0x1)
mov $r2 $r3 0xf
mov $r1 $r3 0xf
mov $r0 $r3 0xf
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf) (st 0x0) (st 0x0)
exit
#endif
diff --git a/src/shader/exac8nv110.fpc b/src/shader/exac8nv110.fpc
index d8d5517..7eb9c02 100644
--- a/src/shader/exac8nv110.fpc
+++ b/src/shader/exac8nv110.fpc
@@ -1,36 +1,36 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff03,
0xe043ff89,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x003c3c03,
0x0007ff02,
0xe043ff89,
0x2ff70201,
0xc03a0014,
0x4007ff03,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x003f9803,
0x0007ff02,
0xe043ff88,
0x2ff70200,
0xc03a0004,
0x00170003,
0x5c681000,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001f8400,
0x00370002,
0x5c980780,
0x00370001,
0x5c980780,
0x00370000,
0x5c980780,
-0xfc0007e0,
+0xfc0007ef,
0x001f8000,
0x0007000f,
0xe3000000,
diff --git a/src/shader/exacanv110.fp b/src/shader/exacanv110.fp
index bad34c9..912f630 100644
--- a/src/shader/exacanv110.fp
+++ b/src/shader/exacanv110.fp
@@ -25,22 +25,22 @@ NV110FP_CAComposite[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r3 a[0x94] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0xf wr 0x1)
ipa $r2 a[0x90] $r0 0x0 0x1
tex nodep $r4 $r2 0x0 0x1 t2d 0xf
ipa $r1 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0x1 wt 0x3)
ipa $r0 a[0x80] $r0 0x0 0x1
tex nodep $r0 $r0 0x0 0x0 t2d 0xf
fmul ftz $r3 $r3 $r7
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0x1)
fmul ftz $r2 $r2 $r6
fmul ftz $r1 $r1 $r5
fmul ftz $r0 $r0 $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf) (st 0x0) (st 0x0)
exit
#endif
diff --git a/src/shader/exacanv110.fpc b/src/shader/exacanv110.fpc
index 1a151a2..4c35845 100644
--- a/src/shader/exacanv110.fpc
+++ b/src/shader/exacanv110.fpc
@@ -1,36 +1,36 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff03,
0xe043ff89,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x001cbc03,
0x0007ff02,
0xe043ff89,
0xaff70204,
0xc03a0017,
0x4007ff01,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe5e0172f,
+0x007f8402,
0x0007ff00,
0xe043ff88,
0xaff70000,
0xc03a0007,
0x00770303,
0x5c681000,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001f8400,
0x00670202,
0x5c681000,
0x00570101,
0x5c681000,
0x00470000,
0x5c681000,
-0xfc0007e0,
+0xfc0007ef,
0x001f8000,
0x0007000f,
0xe3000000,
diff --git a/src/shader/exacmnv110.fp b/src/shader/exacmnv110.fp
index c1eb38e..02a0835 100644
--- a/src/shader/exacmnv110.fp
+++ b/src/shader/exacmnv110.fp
@@ -25,22 +25,22 @@ NV110FP_Composite[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r3 a[0x94] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0xf wr 0x1)
ipa $r2 a[0x90] $r0 0x0 0x1
tex nodep $r4 $r2 0x0 0x1 t2d 0x8
ipa $r1 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0x1 wt 0x3)
ipa $r0 a[0x80] $r0 0x0 0x1
tex nodep $r0 $r0 0x0 0x0 t2d 0xf
fmul ftz $r3 $r3 $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0x1)
fmul ftz $r2 $r2 $r4
fmul ftz $r1 $r1 $r4
fmul ftz $r0 $r0 $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf) (st 0x0) (st 0x0)
exit
#endif
diff --git a/src/shader/exacmnv110.fpc b/src/shader/exacmnv110.fpc
index 0b21a0a..56e4e18 100644
--- a/src/shader/exacmnv110.fpc
+++ b/src/shader/exacmnv110.fpc
@@ -1,36 +1,36 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff03,
0xe043ff89,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x001cbc03,
0x0007ff02,
0xe043ff89,
0x2ff70204,
0xc03a0014,
0x4007ff01,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe5e0172f,
+0x007f8402,
0x0007ff00,
0xe043ff88,
0xaff70000,
0xc03a0007,
0x00470303,
0x5c681000,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001f8400,
0x00470202,
0x5c681000,
0x00470101,
0x5c681000,
0x00470000,
0x5c681000,
-0xfc0007e0,
+0xfc0007ef,
0x001f8000,
0x0007000f,
0xe3000000,
diff --git a/src/shader/exas8nv110.fp b/src/shader/exas8nv110.fp
index c5349d9..847cc6a 100644
--- a/src/shader/exas8nv110.fp
+++ b/src/shader/exas8nv110.fp
@@ -25,15 +25,15 @@ NV110FP_Source_A8[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r1 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0x1 wt 0x1)
ipa $r0 a[0x80] $r0 0x0 0x1
tex nodep $r0 $r0 0x0 0x0 t2d 0x8
mov $r3 $r0 0xf
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0xf)
mov $r2 $r0 0xf
mov $r1 $r0 0xf
exit
diff --git a/src/shader/exas8nv110.fpc b/src/shader/exas8nv110.fpc
index fabf980..5671a12 100644
--- a/src/shader/exas8nv110.fpc
+++ b/src/shader/exas8nv110.fpc
@@ -1,21 +1,21 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff01,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x003f8403,
0x0007ff00,
0xe043ff88,
0x2ff70000,
0xc03a0004,
0x00070003,
0x5c980780,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001fbc00,
0x00070002,
0x5c980780,
0x00070001,
diff --git a/src/shader/exasanv110.fp b/src/shader/exasanv110.fp
index 4392c1f..a3d372e 100644
--- a/src/shader/exasanv110.fp
+++ b/src/shader/exasanv110.fp
@@ -25,22 +25,22 @@ NV110FP_CACompositeSrcAlpha[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r3 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0xf wr 0x1)
ipa $r2 a[0x80] $r0 0x0 0x1
tex nodep $r4 $r2 0x0 0x0 t2d 0x8
ipa $r1 a[0x94] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1 wt 0x2) (st 0xf wr 0x1 wt 0x2) (st 0x1 wt 0x3)
ipa $r0 a[0x90] $r0 0x0 0x1
tex nodep $r0 $r0 0x0 0x1 t2d 0xf
fmul ftz $r3 $r3 $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0x1)
fmul ftz $r2 $r2 $r4
fmul ftz $r1 $r1 $r4
fmul ftz $r0 $r0 $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf) (st 0x0) (st 0x0)
exit
#endif
diff --git a/src/shader/exasanv110.fpc b/src/shader/exasanv110.fpc
index 80a2731..b61e396 100644
--- a/src/shader/exasanv110.fpc
+++ b/src/shader/exasanv110.fpc
@@ -1,36 +1,36 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff03,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x001cbc03,
0x0007ff02,
0xe043ff88,
0x2ff70204,
0xc03a0004,
0x4007ff01,
0xe043ff89,
-0xfc0007e0,
-0x001f8000,
+0xe5e0172f,
+0x007f8402,
0x0007ff00,
0xe043ff89,
0xaff70000,
0xc03a0017,
0x00470303,
0x5c681000,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001f8400,
0x00470202,
0x5c681000,
0x00470101,
0x5c681000,
0x00470000,
0x5c681000,
-0xfc0007e0,
+0xfc0007ef,
0x001f8000,
0x0007000f,
0xe3000000,
diff --git a/src/shader/exascnv110.fp b/src/shader/exascnv110.fp
index 83a089a..91702d2 100644
--- a/src/shader/exascnv110.fp
+++ b/src/shader/exascnv110.fp
@@ -25,11 +25,11 @@ NV110FP_Source[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r0 a[0x7c] 0x0 0x0 0x1
mufu rcp $r0 $r0
ipa $r1 a[0x84] $r0 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wt 0x3) (st 0xf)
ipa $r0 a[0x80] $r0 0x0 0x1
tex nodep $r0 $r0 0x0 0x0 t2d 0xf
exit
diff --git a/src/shader/exascnv110.fpc b/src/shader/exascnv110.fpc
index 3dd3f89..790a797 100644
--- a/src/shader/exascnv110.fpc
+++ b/src/shader/exascnv110.fpc
@@ -1,13 +1,13 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff00,
0xe003ff87,
0x00470000,
0x50800000,
0x4007ff01,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xfde0072f,
+0x001fbc03,
0x0007ff00,
0xe043ff88,
0xaff70000,
diff --git a/src/shader/videonv110.fp b/src/shader/videonv110.fp
index b171e51..ce6769d 100644
--- a/src/shader/videonv110.fp
+++ b/src/shader/videonv110.fp
@@ -25,27 +25,27 @@ NV110FP_NV12[] = {
};
#else
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x0) (st 0xd wr 0x0 wt 0x1) (st 0xf wr 0x0 wt 0x1)
ipa pass $r2 a[0x7c] 0x0 0x0 0x1
mufu rcp $r2 $r2
ipa $r0 a[0x80] $r2 0x0 0x1
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0xf wr 0x1) (st 0xf wr 0x0 wt 0x3) (st 0xf wr 0x0 wt 0x1)
ipa $r1 a[0x84] $r2 0x0 0x1
tex nodep $r4 $r0 0x0 0x0 t2d 0x8
tex nodep $r0 $r0 0x0 0x1 t2d 0xc
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x6) (st 0x1) (st 0x6)
fmul ftz $r5 $r4 c0[0x0]
fadd ftz $r3 $r5 c0[0x4]
fadd ftz $r4 $r5 c0[0x8]
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x6) (st 0x6 wt 0x1) (st 0x1)
fadd ftz $r5 $r5 c0[0xc]
ffma ftz $r3 $r0 c0[0x10] $r3
ffma ftz $r4 $r0 c0[0x14] $r4
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x1) (st 0x1) (st 0x1)
ffma ftz $r5 $r0 c0[0x18] $r5
ffma ftz $r0 $r1 c0[0x1c] $r3
ffma ftz $r2 $r1 c0[0x24] $r5
-sched (st 0x0) (st 0x0) (st 0x0)
+sched (st 0x6) (st 0xf) (st 0x0)
ffma ftz $r1 $r1 c0[0x20] $r4
exit
#endif
diff --git a/src/shader/videonv110.fpc b/src/shader/videonv110.fpc
index 850163a..7560311 100644
--- a/src/shader/videonv110.fpc
+++ b/src/shader/videonv110.fpc
@@ -1,44 +1,44 @@
-0xfc0007e0,
-0x001f8000,
+0xe1a0070f,
+0x003c3c01,
0xcff7ff02,
0xe003ff87,
0x00470202,
0x50800000,
0x0027ff00,
0xe043ff88,
-0xfc0007e0,
-0x001f8000,
+0xe1e0072f,
+0x003c3c03,
0x4027ff01,
0xe043ff88,
0x2ff70004,
0xc03a0004,
0x2ff70000,
0xc03a0016,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e6,
+0x001f9800,
0x00070405,
0x4c681000,
0x00170503,
0x4c581000,
0x00270504,
0x4c581000,
-0xfc0007e0,
-0x001f8000,
+0xfcc007e6,
+0x001f8401,
0x00370505,
0x4c581000,
0x00470003,
0x49a00180,
0x00570004,
0x49a00200,
-0xfc0007e0,
-0x001f8000,
+0xfc2007e1,
+0x001f8400,
0x00670005,
0x49a00280,
0x00770100,
0x49a00180,
0x00970102,
0x49a00280,
-0xfc0007e0,
+0xfde007e6,
0x001f8000,
0x00870101,
0x49a00200,
--
2.11.0
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