[Nouveau] 640x480 does not fill screen
Ilia Mirkin
imirkin at alum.mit.edu
Wed Feb 6 17:02:37 UTC 2019
It would be useful to know how the screen is connected. Also please
grab the monitor's EDID from /sys/class/drm/cardN-connector/edid and
attach it here. It would also be interesting to get a boot with
"drm.debug=0x1e nouveau.debug=disp=trace" which has the modeswitch in
question.
The thing about 640x480 is that it's not a lot of pixels, too few for
some modern monitors. I believe some games need to be played in order
to increase the pixel clock, and I suspect nouveau doesn't play them
correctly.
Cheers,
-ilia
On Wed, Feb 6, 2019 at 11:31 AM Dan Espen <dan1espen at gmail.com> wrote:
>
>
> I've been using the NVidia drivers and recently managed to
> get Nouveau working. Well almost working.
>
> Running the command:
>
> xrandr -s 640x480
>
> results in a desktop that spans the monitor but leaves black bands of
> about a third of the screen on the top and bottom.
> This results in an unreadable display playing games like Lbrickbuster2.
> I'd like the display to fill the screen.
>
> To confirm that this is a Nouveau issue, I switched back to NVidia
> where 640x480 looks fine.
>
> I'm using Fedora 29 (xorg-x11-drv-nouveau.x86_64 1:1.0.15-6.fc29),
> NVidia-390 drivers, GeForce GTX 1050 Ti, and a DELL S2817Q.
>
> --
> Dan Espen
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