[Nouveau] [PATCH v5 10/10] drm/fb_helper: Support framebuffers in I/O memory

Sam Ravnborg sam at ravnborg.org
Sat Oct 24 20:38:38 UTC 2020


Hi Thomas.

On Tue, Oct 20, 2020 at 02:20:46PM +0200, Thomas Zimmermann wrote:
> At least sparc64 requires I/O-specific access to framebuffers. This
> patch updates the fbdev console accordingly.
> 
> For drivers with direct access to the framebuffer memory, the callback
> functions in struct fb_ops test for the type of memory and call the rsp
> fb_sys_ of fb_cfb_ functions. Read and write operations are implemented
> internally by DRM's fbdev helper.
> 
> For drivers that employ a shadow buffer, fbdev's blit function retrieves
> the framebuffer address as struct dma_buf_map, and uses dma_buf_map
> interfaces to access the buffer.
> 
> The bochs driver on sparc64 uses a workaround to flag the framebuffer as
> I/O memory and avoid a HW exception. With the introduction of struct
> dma_buf_map, this is not required any longer. The patch removes the rsp
> code from both, bochs and fbdev.
> 
> v5:
> 	* implement fb_read/fb_write internally (Daniel, Sam)
> v4:
> 	* move dma_buf_map changes into separate patch (Daniel)
> 	* TODO list: comment on fbdev updates (Daniel)
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> Tested-by: Sam Ravnborg <sam at ravnborg.org>
Reviewed-by: Sam Ravnborg <sam at ravnborg.org>

But see a few comments below on naming for you to consider.

	Sam

> ---
>  Documentation/gpu/todo.rst        |  19 ++-
>  drivers/gpu/drm/bochs/bochs_kms.c |   1 -
>  drivers/gpu/drm/drm_fb_helper.c   | 227 ++++++++++++++++++++++++++++--
>  include/drm/drm_mode_config.h     |  12 --
>  4 files changed, 230 insertions(+), 29 deletions(-)
> 
> diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst
> index 7e6fc3c04add..638b7f704339 100644
> --- a/Documentation/gpu/todo.rst
> +++ b/Documentation/gpu/todo.rst
> @@ -197,13 +197,28 @@ Convert drivers to use drm_fbdev_generic_setup()
>  ------------------------------------------------
>  
>  Most drivers can use drm_fbdev_generic_setup(). Driver have to implement
> -atomic modesetting and GEM vmap support. Current generic fbdev emulation
> -expects the framebuffer in system memory (or system-like memory).
> +atomic modesetting and GEM vmap support. Historically, generic fbdev emulation
> +expected the framebuffer in system memory or system-like memory. By employing
> +struct dma_buf_map, drivers with frambuffers in I/O memory can be supported
> +as well.
>  
>  Contact: Maintainer of the driver you plan to convert
>  
>  Level: Intermediate
>  
> +Reimplement functions in drm_fbdev_fb_ops without fbdev
> +-------------------------------------------------------
> +
> +A number of callback functions in drm_fbdev_fb_ops could benefit from
> +being rewritten without dependencies on the fbdev module. Some of the
> +helpers could further benefit from using struct dma_buf_map instead of
> +raw pointers.
> +
> +Contact: Thomas Zimmermann <tzimmermann at suse.de>, Daniel Vetter
> +
> +Level: Advanced
> +
> +
>  drm_framebuffer_funcs and drm_mode_config_funcs.fb_create cleanup
>  -----------------------------------------------------------------
>  
> diff --git a/drivers/gpu/drm/bochs/bochs_kms.c b/drivers/gpu/drm/bochs/bochs_kms.c
> index 13d0d04c4457..853081d186d5 100644
> --- a/drivers/gpu/drm/bochs/bochs_kms.c
> +++ b/drivers/gpu/drm/bochs/bochs_kms.c
> @@ -151,7 +151,6 @@ int bochs_kms_init(struct bochs_device *bochs)
>  	bochs->dev->mode_config.preferred_depth = 24;
>  	bochs->dev->mode_config.prefer_shadow = 0;
>  	bochs->dev->mode_config.prefer_shadow_fbdev = 1;
> -	bochs->dev->mode_config.fbdev_use_iomem = true;
>  	bochs->dev->mode_config.quirk_addfb_prefer_host_byte_order = true;
>  
>  	bochs->dev->mode_config.funcs = &bochs_mode_funcs;
> diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> index 6212cd7cde1d..1d3180841778 100644
> --- a/drivers/gpu/drm/drm_fb_helper.c
> +++ b/drivers/gpu/drm/drm_fb_helper.c
> @@ -372,24 +372,22 @@ static void drm_fb_helper_resume_worker(struct work_struct *work)
>  }
>  
>  static void drm_fb_helper_dirty_blit_real(struct drm_fb_helper *fb_helper,
> -					  struct drm_clip_rect *clip)
> +					  struct drm_clip_rect *clip,
> +					  struct dma_buf_map *dst)
>  {
>  	struct drm_framebuffer *fb = fb_helper->fb;
>  	unsigned int cpp = fb->format->cpp[0];
>  	size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp;
>  	void *src = fb_helper->fbdev->screen_buffer + offset;
> -	void *dst = fb_helper->buffer->map.vaddr + offset;
>  	size_t len = (clip->x2 - clip->x1) * cpp;
>  	unsigned int y;
>  
> -	for (y = clip->y1; y < clip->y2; y++) {
> -		if (!fb_helper->dev->mode_config.fbdev_use_iomem)
> -			memcpy(dst, src, len);
> -		else
> -			memcpy_toio((void __iomem *)dst, src, len);
> +	dma_buf_map_incr(dst, offset); /* go to first pixel within clip rect */
>  
> +	for (y = clip->y1; y < clip->y2; y++) {
> +		dma_buf_map_memcpy_to(dst, src, len);
> +		dma_buf_map_incr(dst, fb->pitches[0]);
>  		src += fb->pitches[0];
> -		dst += fb->pitches[0];
>  	}
>  }
>  
> @@ -417,8 +415,9 @@ static void drm_fb_helper_dirty_work(struct work_struct *work)
>  			ret = drm_client_buffer_vmap(helper->buffer, &map);
>  			if (ret)
>  				return;
> -			drm_fb_helper_dirty_blit_real(helper, &clip_copy);
> +			drm_fb_helper_dirty_blit_real(helper, &clip_copy, &map);
>  		}
> +
>  		if (helper->fb->funcs->dirty)
>  			helper->fb->funcs->dirty(helper->fb, NULL, 0, 0,
>  						 &clip_copy, 1);
> @@ -2027,6 +2026,206 @@ static int drm_fbdev_fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
>  		return -ENODEV;
>  }
>  
> +static bool drm_fbdev_use_iomem(struct fb_info *info)
> +{
> +	struct drm_fb_helper *fb_helper = info->par;
> +	struct drm_client_buffer *buffer = fb_helper->buffer;
> +
> +	return !drm_fbdev_use_shadow_fb(fb_helper) && buffer->map.is_iomem;
> +}
> +
> +static ssize_t fb_read_screen_base(struct fb_info *info, char __user *buf, size_t count, 
> +				   loff_t pos)
The naming here confused me - a name like:
fb_read_iomem() would have helped me more.
With the current naming I shall remember that the screen_base member is
the iomem pointer.

> +{
> +	const char __iomem *src = info->screen_base + pos;
> +	size_t alloc_size = min(count, PAGE_SIZE);
> +	ssize_t ret = 0;
> +	char *tmp;
> +
> +	tmp = kmalloc(alloc_size, GFP_KERNEL);
> +	if (!tmp)
> +		return -ENOMEM;
> +

I looked around and could not find other places where
we copy from iomem to mem to usermem in chunks of PAGE_SIZE.

> +	while (count) {
> +		size_t c = min(count, alloc_size);
> +
> +		memcpy_fromio(tmp, src, c);
> +		if (copy_to_user(buf, tmp, c)) {
> +			ret = -EFAULT;
> +			break;
> +		}
> +
> +		src += c;
> +		buf += c;
> +		ret += c;
> +		count -= c;
> +	}
> +
> +	kfree(tmp);
> +
> +	return ret;
> +}
> +
> +static ssize_t fb_read_screen_buffer(struct fb_info *info, char __user *buf, size_t count,
> +				     loff_t pos)
And fb_read_sysmem() here.

> +{
> +	const char *src = info->screen_buffer + pos;
> +
> +	if (copy_to_user(buf, src, count))
> +		return -EFAULT;
> +
> +	return count;
> +}
> +
> +static ssize_t drm_fbdev_fb_read(struct fb_info *info, char __user *buf,
> +				 size_t count, loff_t *ppos)
> +{
> +	loff_t pos = *ppos;
> +	size_t total_size;
> +	ssize_t ret;
> +
> +	if (info->state != FBINFO_STATE_RUNNING)
> +		return -EPERM;
> +
> +	if (info->screen_size)
> +		total_size = info->screen_size;
> +	else
> +		total_size = info->fix.smem_len;
> +
> +	if (pos >= total_size)
> +		return 0;
> +	if (count >= total_size)
> +		count = total_size;
> +	if (total_size - count < pos)
> +		count = total_size - pos;
> +
> +	if (drm_fbdev_use_iomem(info))
> +		ret = fb_read_screen_base(info, buf, count, pos);
> +	else
> +		ret = fb_read_screen_buffer(info, buf, count, pos);
> +
> +	if (ret > 0)
> +		*ppos = ret;
> +
> +	return ret;
> +}
> +
> +static ssize_t fb_write_screen_base(struct fb_info *info, const char __user *buf, size_t count,
> +				    loff_t pos)

fb_write_iomem()

> +{
> +	char __iomem *dst = info->screen_base + pos;
> +	size_t alloc_size = min(count, PAGE_SIZE);
> +	ssize_t ret = 0;
> +	u8 *tmp;
> +
> +	tmp = kmalloc(alloc_size, GFP_KERNEL);
> +	if (!tmp)
> +		return -ENOMEM;
> +
> +	while (count) {
> +		size_t c = min(count, alloc_size);
> +
> +		if (copy_from_user(tmp, buf, c)) {
> +			ret = -EFAULT;
> +			break;
> +		}
> +		memcpy_toio(dst, tmp, c);
> +
> +		dst += c;
> +		buf += c;
> +		ret += c;
> +		count -= c;
> +	}
> +
> +	kfree(tmp);
> +
> +	return ret;
> +}
> +
> +static ssize_t fb_write_screen_buffer(struct fb_info *info, const char __user *buf, size_t count,
> +				      loff_t pos)
fb_write_sysmem()

> +{
> +	char *dst = info->screen_buffer + pos;
> +
> +	if (copy_from_user(dst, buf, count))
> +		return -EFAULT;
> +
> +	return count;
> +}
> +
> +static ssize_t drm_fbdev_fb_write(struct fb_info *info, const char __user *buf,
> +				  size_t count, loff_t *ppos)
> +{
> +	loff_t pos = *ppos;
> +	size_t total_size;
> +	ssize_t ret;
> +	int err;
> +
> +	if (info->state != FBINFO_STATE_RUNNING)
> +		return -EPERM;
> +
> +	if (info->screen_size)
> +		total_size = info->screen_size;
> +	else
> +		total_size = info->fix.smem_len;
> +
> +	if (pos > total_size)
> +		return -EFBIG;
> +	if (count > total_size) {
> +		err = -EFBIG;
> +		count = total_size;
> +	}
> +	if (total_size - count < pos) {
> +		if (!err)
> +			err = -ENOSPC;
> +		count = total_size - pos;
> +	}
> +
> +	/*
> +	 * Copy to framebuffer even if we already logged an error. Emulates
> +	 * the behavior of the original fbdev implementation.
> +	 */
> +	if (drm_fbdev_use_iomem(info))
> +		ret = fb_write_screen_base(info, buf, count, pos);
> +	else
> +		ret = fb_write_screen_buffer(info, buf, count, pos);
> +
> +	if (ret > 0)
> +		*ppos = ret;
> +
> +	if (err)
> +		return err;
> +
> +	return ret;
> +}
> +
> +static void drm_fbdev_fb_fillrect(struct fb_info *info,
> +				  const struct fb_fillrect *rect)
> +{
> +	if (drm_fbdev_use_iomem(info))
> +		drm_fb_helper_cfb_fillrect(info, rect);
> +	else
> +		drm_fb_helper_sys_fillrect(info, rect);
> +}
> +
> +static void drm_fbdev_fb_copyarea(struct fb_info *info,
> +				  const struct fb_copyarea *area)
> +{
> +	if (drm_fbdev_use_iomem(info))
> +		drm_fb_helper_cfb_copyarea(info, area);
> +	else
> +		drm_fb_helper_sys_copyarea(info, area);
> +}
> +
> +static void drm_fbdev_fb_imageblit(struct fb_info *info,
> +				   const struct fb_image *image)
> +{
> +	if (drm_fbdev_use_iomem(info))
> +		drm_fb_helper_cfb_imageblit(info, image);
> +	else
> +		drm_fb_helper_sys_imageblit(info, image);
> +}
> +
>  static const struct fb_ops drm_fbdev_fb_ops = {
>  	.owner		= THIS_MODULE,
>  	DRM_FB_HELPER_DEFAULT_OPS,
> @@ -2034,11 +2233,11 @@ static const struct fb_ops drm_fbdev_fb_ops = {
>  	.fb_release	= drm_fbdev_fb_release,
>  	.fb_destroy	= drm_fbdev_fb_destroy,
>  	.fb_mmap	= drm_fbdev_fb_mmap,
> -	.fb_read	= drm_fb_helper_sys_read,
> -	.fb_write	= drm_fb_helper_sys_write,
> -	.fb_fillrect	= drm_fb_helper_sys_fillrect,
> -	.fb_copyarea	= drm_fb_helper_sys_copyarea,
> -	.fb_imageblit	= drm_fb_helper_sys_imageblit,
> +	.fb_read	= drm_fbdev_fb_read,
> +	.fb_write	= drm_fbdev_fb_write,
> +	.fb_fillrect	= drm_fbdev_fb_fillrect,
> +	.fb_copyarea	= drm_fbdev_fb_copyarea,
> +	.fb_imageblit	= drm_fbdev_fb_imageblit,
>  };
>  
>  static struct fb_deferred_io drm_fbdev_defio = {
> diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h
> index 5ffbb4ed5b35..ab424ddd7665 100644
> --- a/include/drm/drm_mode_config.h
> +++ b/include/drm/drm_mode_config.h
> @@ -877,18 +877,6 @@ struct drm_mode_config {
>  	 */
>  	bool prefer_shadow_fbdev;
>  
> -	/**
> -	 * @fbdev_use_iomem:
> -	 *
> -	 * Set to true if framebuffer reside in iomem.
> -	 * When set to true memcpy_toio() is used when copying the framebuffer in
> -	 * drm_fb_helper.drm_fb_helper_dirty_blit_real().
> -	 *
> -	 * FIXME: This should be replaced with a per-mapping is_iomem
> -	 * flag (like ttm does), and then used everywhere in fbdev code.
> -	 */
> -	bool fbdev_use_iomem;
> -
>  	/**
>  	 * @quirk_addfb_prefer_xbgr_30bpp:
>  	 *
> -- 
> 2.28.0


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