[PATCH v3 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
John Hubbard
jhubbard at nvidia.com
Tue Aug 19 18:23:40 UTC 2025
On 8/19/25 2:09 AM, Danilo Krummrich wrote:
> On Tue Aug 19, 2025 at 5:11 AM CEST, John Hubbard wrote:
>> +/// PCI device class codes. Each entry contains the full 24-bit PCI
>> +/// class code (base class in bits 23-16, subclass in bits 15-8,
>> +/// programming interface in bits 7-0).
>> +///
>> +/// # Examples
>> +///
>> +/// ```
>> +/// # use kernel::{device::Core, pci::{self, Class}, prelude::*};
>> +/// fn probe_device(pdev: &pci::Device<Core>) -> Result<()> {
>> +/// // Get the PCI class for this device
>> +/// let pci_class = pdev.pci_class();
>> +/// dev_info!(
>> +/// pdev.as_ref(),
>> +/// "Detected PCI class: (0x{:06x})\n",
>> +/// pci_class.as_u32()
>> +/// );
>
> Maybe a bit cleaner to implement Display for pci::Class?
OK, will do.
>
>> +/// Ok(())
>> +/// }
>> +/// ```
>> +#[derive(Debug, Clone, Copy, PartialEq, Eq)]
>> +#[repr(transparent)]
>> +pub struct Class(u32);
>
> [ Class impl and lots of pci class ids... ]
>
> I think we should move all this to a new Rust module (rust/kernel/pci/class.rs)
> to keep this file reasonably small.
>
> You can add
>
> use self::class::Class;
> use self::class::ClassMask;
>
> in this file to make it appear as e.g. kernel::pci::Class.
OK. In patch #3 you suggested combining with Vendor into an id.rs,
which seems like a good layout and naming system, I'll do that.
>
> Sorry I didn't mention this in the previous version.
>
>> /// An adapter for the registration of PCI drivers.
>> pub struct Adapter<T: Driver>(T);
>>
>> @@ -157,6 +355,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
>> override_only: 0,
>> })
>> }
>> +
>> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
>> + ///
>> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
>> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
>> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
>
> I think it would be good if class_mask would be a new type ClassMask that only
> has the constants that are applicable for this field, i.e. MASK_FULL and
> MASK_CLASS_SUBCLASS.
Yes, good idea, that will lock it down. We only ever want those two
mask choices here.
>
>> + Self(bindings::pci_device_id {
>> + vendor,
>> + device: DeviceId::PCI_ANY_ID,
>> + subvendor: DeviceId::PCI_ANY_ID,
>> + subdevice: DeviceId::PCI_ANY_ID,
>> + class: class.as_u32(),
>> + class_mask,
>> + driver_data: 0,
>> + override_only: 0,
>> + })
>> + }
>> }
>>
>> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
>> @@ -410,6 +625,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>> }
>> +
>> + /// Returns the full 24-bit PCI class code as stored in hardware.
>> + /// This includes base class, subclass, and programming interface.
>> + pub fn pci_class_code_raw(&self) -> u32 {
>> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
>> + unsafe { (*self.as_raw()).class }
>> + }
>
> Do we need this method? I think drivers can just call pdev.pci_class().as_u32()
> instead (which we could also name as_raw()).
Sounds good.
>
>> + /// Returns the PCI class as a `Class` struct.
>> + pub fn pci_class(&self) -> Class {
>> + Class(self.pci_class_code_raw())
>> + }
>
> This is good! At a first glance the name looks a bit odd or redundant, but
> people would clearly expect something different when this is called as
> pdev.class() (i.e. a struct class representation).
Thanks, that's exactly the reasoning I used, too.
thanks,
--
John Hubbard
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