[PATCH RFC 1/3] rust: add useful ops for u64
Timur Tabi
ttabi at nvidia.com
Tue Feb 18 20:51:06 UTC 2025
On Tue, 2025-02-18 at 22:16 +0900, Alexandre Courbot wrote:
> > A proper struct with `high` and `low` might be more verbose, but
> > it rules out this issue.
>
> Mmm indeed, so we would have client code looking like:
>
> let SplitU64 { high, low } = some_u64.into_u32();
>
> instead of
>
> let (high, low) = some_u64.into_u32();
>
> which is correct, and
>
> let (low, high) = some_u64.into_u32();
>
> which is incorrect, but is likely to not be caught.
I'm new to Rust, so let me see if I get this right.
struct SplitU64 {
high: u32,
low: u32
}
So if you want to extract the upper 32 bits of a u64, you have to do this:
let split = some_u64.into_u32s();
let some_u32 = split.high;
as opposed to your original design:
let (some_u32, _) = some_u64.into_u32s();
Personally, I prefer the latter. The other advantage is that into_u32s and
from_u32s are reciprocal:
assert_eq!(u64::from_u32s(u64::into_u32s(some_u64)), some_u64);
(or something like that)
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