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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95190#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95190">bug 95190</a>
from <span class="vcard"><a class="email" href="mailto:luziphermcleod@yahoo.ie" title="Luzipher <luziphermcleod@yahoo.ie>"> <span class="fn">Luzipher</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=123330" name="attach_123330" title="Tomb Raider ultimate settings on radeonsi (r9 290x) just after applying graphics settings (menu still open)">attachment 123330</a> <a href="attachment.cgi?id=123330&action=edit" title="Tomb Raider ultimate settings on radeonsi (r9 290x) just after applying graphics settings (menu still open)">[details]</a></span>
Tomb Raider ultimate settings on radeonsi (r9 290x) just after applying
graphics settings (menu still open)
This also affects radeonsi, see attached image. Just after setting graphics to
ultimate it all turns white. "MESA_GL_VERSION_OVERRIDE=4.3
MESA_GLSL_VERSION_OVERRIDE=430" has no effect. Switching "Depth of Field" to
normal helps (Post Processing still switched on).
Mesa and LLVM version: current git (28.04.2016)
GPU: R9 290x
Kernel Driver: radeon (not amdgpu)</pre>
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