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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Payday: The Heist has rendering issues when anti-aliasing enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96391#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Payday: The Heist has rendering issues when anti-aliasing enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96391">bug 96391</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Some draw calls that show differences (retracediff.py is *awesome*).
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I looked at the shader ... doesn't do anything fancy. Very odd. I suspect some
sort of resource management failure =/</pre>
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