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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Missrendering of Reflections in Talos Principle"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96443">96443</a>
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<th>Summary</th>
<td>Missrendering of Reflections in Talos Principle
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/nouveau
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<th>Assignee</th>
<td>nouveau@lists.freedesktop.org
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<th>Reporter</th>
<td>freedesktop@karolherbst.de
</td>
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<th>QA Contact</th>
<td>nouveau@lists.freedesktop.org
</td>
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<p>
<div>
<pre>With the Performance settings "cpu settings > mirror reflections" enabled, the
sky reflection on the water is broken.
Traces are useless here, because the issue is somehow consistent on other
drivers as well, but don't show there if the game runs on them.</pre>
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