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<body><span class="vcard"><a class="email" href="mailto:gyebro69@gmail.com" title="Béla Gyebrószki <gyebro69@gmail.com>"> <span class="fn">Béla Gyebrószki</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - Tomb Raider: Underworld renders lots of artefacts on models and objects"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91247">bug 91247</a>
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<td>gyebro69@gmail.com
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Tomb Raider: Underworld renders lots of artefacts on models and objects"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91247#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Tomb Raider: Underworld renders lots of artefacts on models and objects"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91247">bug 91247</a>
from <span class="vcard"><a class="email" href="mailto:gyebro69@gmail.com" title="Béla Gyebrószki <gyebro69@gmail.com>"> <span class="fn">Béla Gyebrószki</span></a>
</span></b>
<pre>I think this bug affects Deus Ex: Human Revolution as well, where characters,
weapons, doors have those flashing artifacts on them.
DeusEx HR trace (uncompressed 296M):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tOS0pFV0pVd19vQW8">https://drive.google.com/open?id=0B-tTbLKBl-tOS0pFV0pVd19vQW8</a>
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-5a64549)
OpenGL core profile shading language version string: 4.30</pre>
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