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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - read pixels of MSAAx8 surface stretched horizontally/vertically"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97568#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - read pixels of MSAAx8 surface stretched horizontally/vertically"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97568">bug 97568</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>As I mentioned on IRC, I strongly believe this is due to the following issue:
<a href="https://trello.com/c/jzBpfrzL/134-resolve-on-transfer-map-upscale-on-transfer-unmap">https://trello.com/c/jzBpfrzL/134-resolve-on-transfer-map-upscale-on-transfer-unmap</a>
Basically we're supposed to do a resolve on transfer_map, return the resolved
image, and if any of it is changed, copy back at unmap time while up-scaling.
We do none of that right now, and 8x MSAA is laid out in a 4x2 grid for each
pixel, so it makes sense that the output would be "scaled up" that way.</pre>
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