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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Screen hangs when running a 3D app. GTX 660"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99068#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Screen hangs when running a 3D app. GTX 660"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99068">bug 99068</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Nicolás Luciano Bértolo from <a href="show_bug.cgi?id=99068#c11">comment #11</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=128495" name="attach_128495" title="mmiotrace">attachment 128495</a> <a href="attachment.cgi?id=128495&action=edit" title="mmiotrace">[details]</a></span>
> mmiotrace</span >
This trace is, effectively, empty. Among other things, it's not a good idea to
have nvidia loaded at any time before grabbing the trace.
A successful trace should be 50-100MB uncompressed. (It compresses down quite
nicely though.)</pre>
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