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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Compute shader doesn't give right result under some circumstances"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99532#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Compute shader doesn't give right result under some circumstances"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">bug 99532</a>
from <span class="vcard"><a class="email" href="mailto:stu_dby@126.com" title="Boyan Ding <stu_dby@126.com>"> <span class="fn">Boyan Ding</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=99532#c3">comment #3</a>)
<span class="quote">> On GM107 it actually appears to work correctly. However on GK208 I got a
> blank histogram on the first run, and then a semi-random one on subsequent
> runs. (And now it's blank again.)
>
> What GPU are you using?</span >
Mine is a GT740M (GK208).</pre>
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