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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Dirt showdown very low fps (~3fps) after update mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99995#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Dirt showdown very low fps (~3fps) after update mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99995">bug 99995</a>
from <span class="vcard"><a class="email" href="mailto:kevin01010@gmail.com" title="Kevin Puertas <kevin01010@gmail.com>"> <span class="fn">Kevin Puertas</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=99995#c1">comment #1</a>)
<span class="quote">> One difference is that 17.0 has GL 4.3 enabled for Maxwell (e.g. GTX 750),
> which perhaps causes the game to choose a different path, thus not really be
> directly comparable. Try it with
>
> MESA_GL_VERSION_OVERRIDE=4.1</span >
If I export this before opening steam, steam causes a segfault
<span class="quote">> Or try it with
>
> MESA_EXTENSION_OVERRIDE='-GL_ARB_shader_image_load_store
> -GL_ARB_compute_shader'</span >
If I try this, game loads smooth and works about 45fps, better than with mesa
13
(In reply to Gregor Münch from <a href="show_bug.cgi?id=99995#c2">comment #2</a>)
<span class="quote">>With higher GL versions, Dirt enables "advanced lighting" options in the graphics menu.</span >
At least for me, it is there, but Off in all the tests</pre>
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