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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GM206] Misrendering in XCOM Ennemy Within"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100177">100177</a>
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<th>Summary</th>
<td>[GM206] Misrendering in XCOM Ennemy Within
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.0
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/DRI/nouveau
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<th>Assignee</th>
<td>nouveau@lists.freedesktop.org
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<th>Reporter</th>
<td>pierre.morrow@free.fr
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<th>QA Contact</th>
<td>nouveau@lists.freedesktop.org
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<pre>Created <span class=""><a href="attachment.cgi?id=130180" name="attach_130180" title="IG Menu Screen in working state">attachment 130180</a> <a href="attachment.cgi?id=130180&action=edit" title="IG Menu Screen in working state">[details]</a></span>
IG Menu Screen in working state
On the menu screen of XCOM Ennemy Within, most of the background is not
visible, and some orther parts are flickering (some z-fighting?).
I tested with the same software stack on a Fermi card, and it worked there.
Card: GeForce GTX 960 (GM206)
Mesa: 17.0.1
Linux: 4.10
An apitrace of the bug is available here:
<a href="https://phabricator.pmoreau.org/F111738">https://phabricator.pmoreau.org/F111738</a></pre>
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