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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash when creating a depth buffer on GeForce 320M"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108500#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash when creating a depth buffer on GeForce 320M"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108500">bug 108500</a>
from <span class="vcard"><a class="email" href="mailto:timo.wiren@gmail.com" title="Timo Wiren <timo.wiren@gmail.com>"> <span class="fn">Timo Wiren</span></a>
</span></b>
<pre>(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=108500#c11">comment #11</a>)
<span class="quote">> Timo - are you up to sending a change to fix the above in the kernel? If
> not, I can do it.</span >
Well, I have never submitted a patch to the kernel before, but this is a good
opportunity to learn the process :-). I'll try to make it happen in a few days.</pre>
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