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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - compilation of vdpau shaders crashes in handleCVT_CVT"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111217#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - compilation of vdpau shaders crashes in handleCVT_CVT"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111217">bug 111217</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>OK, so ... the TGSI shader is semi-buggy. It takes an undefined value and uses
it throughout. nouveau kind of assumes that it's a function parameter (I guess
this is basically how TGSI functions were originally spec'd out). And I guess
we have some bugs around handling function parameters.
Simple solution: fix the tgsi.
Longer solution: think about the correct thing to do here.</pre>
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