[Openicc] Xorg low level buffers - colour conversion
Tomas Carnecky
tom at dbservice.com
Fri Mar 7 13:50:11 PST 2008
Kai-Uwe Behrmann wrote:
> Am 07.03.08, 20:48 +0100 schrieb Tomas Carnecky:
>> Kai-Uwe Behrmann wrote:
>>> Has the final call, to bring this shader programm in place and start the
>>> colour conversion, realy influence on the result? Or is it more to see
>>> like a switch to start the programm?
>> I don't understand this question.
>
> Is the execution of the shader programm dependent on driver and/or
> hardware details?
The OpenGL API doesn't expose any information about the underlying
hardware. When you use shaders, you don't know whether they are executed
on the GPU or emulated on the CPU. But the actual result is the same no
matter which hardware/driver you're using, the only difference will be
the speed (emulating shaders on the CPU isn't particularly fast).
tom
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