[Piglit] [PATCH 1/2] Fix recursion in add_shader_test_dir().
Chad Versace
chad at chad-versace.us
Wed Jul 13 16:32:02 PDT 2011
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On 07/13/2011 03:28 PM, Paul Berry wrote:
> When attempting to recursively add subdirectories,
> add_shader_test_dir() was using the basename, rather than the full
> path, to determine whether a directory entry was a subdirectory.
>
> Fortunately, this didn't cause any shader tests to be skipped, because
> none of the directories it was attempting to visit recursively
> actually contained any subdirectories.
> ---
> tests/all.tests | 9 ++++-----
> 1 files changed, 4 insertions(+), 5 deletions(-)
Thanks for fixing my mistake.
Reviewed-by: Chad Versace <chad at chad-versace.us>
- --
Chad Versace
chad at chad-versace.us
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