[Piglit] [PATCH 3/3] glsl-1.20: Add tests for clip vertex.

Chad Versace chad at chad-versace.us
Fri Jun 17 18:10:32 PDT 2011


On Sun, 12 Jun 2011 10:43:27 -0700, Paul Berry <stereotype441 at gmail.com> wrote:
> Test the functionality of gl_ClipVertex by creating 6 clip planes that
> chop a rectangle into a hexagon, and then probe to verify the
> hexagon's shape.
> ---
>  .../execution/vs-clip-vertex-01.shader_test        |   57 ++++++++++++++++++
>  .../execution/vs-clip-vertex-02.shader_test        |   61 ++++++++++++++++++++
>  2 files changed, 118 insertions(+), 0 deletions(-)
>  create mode 100644 tests/spec/glsl-1.20/execution/vs-clip-vertex-01.shader_test
>  create mode 100644 tests/spec/glsl-1.20/execution/vs-clip-vertex-02.shader_test

Same transformation problem here.

----
Chad Versace
chad at chad-versace.us


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