[Piglit] [PATCH 3/3] glsl-1.20: Add tests for clip vertex.
Chad Versace
chad at chad-versace.us
Fri Jun 17 18:10:32 PDT 2011
On Sun, 12 Jun 2011 10:43:27 -0700, Paul Berry <stereotype441 at gmail.com> wrote:
> Test the functionality of gl_ClipVertex by creating 6 clip planes that
> chop a rectangle into a hexagon, and then probe to verify the
> hexagon's shape.
> ---
> .../execution/vs-clip-vertex-01.shader_test | 57 ++++++++++++++++++
> .../execution/vs-clip-vertex-02.shader_test | 61 ++++++++++++++++++++
> 2 files changed, 118 insertions(+), 0 deletions(-)
> create mode 100644 tests/spec/glsl-1.20/execution/vs-clip-vertex-01.shader_test
> create mode 100644 tests/spec/glsl-1.20/execution/vs-clip-vertex-02.shader_test
Same transformation problem here.
----
Chad Versace
chad at chad-versace.us
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