[Piglit] [PATCH] piglit-util.c : fix compilation issues with GLES2
Brian Paul
brianp at vmware.com
Tue May 24 06:43:05 PDT 2011
On 05/24/2011 06:07 AM, Tapani Pälli wrote:
> GL_GEOMETRY_SHADER is only defined if USE_OPENGL is defined
> and GL/glext.h is included (not defined in GLES2/gl2ext.h).
> ---
> tests/util/piglit-util.c | 2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/tests/util/piglit-util.c b/tests/util/piglit-util.c
> index b39cc42..28096b8 100644
> --- a/tests/util/piglit-util.c
> +++ b/tests/util/piglit-util.c
> @@ -308,8 +308,10 @@ shader_name(GLenum target)
> switch (target) {
> case GL_VERTEX_SHADER:
> return "vertex";
> +#if defined USE_OPENGL
> case GL_GEOMETRY_SHADER:
> return "geometry";
> +#endif
> case GL_FRAGMENT_SHADER:
> return "fragment";
> default:
Committed. Thansk.
-Brian
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