[Piglit] [PATCH 1/4] framework: Don't leave a texture bound in the FBO path.
Eric Anholt
eric at anholt.net
Wed Oct 5 12:59:29 PDT 2011
I was relying on this being the case in the new mipmap test.
---
tests/util/piglit-framework.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/tests/util/piglit-framework.c b/tests/util/piglit-framework.c
index 8f81c1a..262d1e8 100644
--- a/tests/util/piglit-framework.c
+++ b/tests/util/piglit-framework.c
@@ -200,6 +200,8 @@ piglit_framework_fbo_init()
0);
}
+ glBindTexture(GL_TEXTURE_2D, 0);
+
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
fprintf(stderr,
--
1.7.6.3
More information about the Piglit
mailing list