[Piglit] [PATCH] arb_shader_objects: Verify that glBindAttribLocation doesn't keep the name ptr

Eric Anholt eric at anholt.net
Mon Oct 10 10:08:46 PDT 2011


On Fri,  7 Oct 2011 14:50:33 -0700, "Ian Romanick" <idr at freedesktop.org> wrote:
> +	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vertShaderText);
> +	if (vs == 0) {
> +		piglit_report_result(PIGLIT_FAIL);
> +        }

Other than one spot of 8-space instead of tab indentation here, this is
a nice, readable little test.

Reviewed-by: Eric Anholt <eric at anholt.net>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: not available
URL: <http://lists.freedesktop.org/archives/piglit/attachments/20111010/6d1ff0a3/attachment.pgp>


More information about the Piglit mailing list