[Piglit] [PATCHv2 00/10] add infrastructure for GLES1 tests

Chia-I Wu olvaffe at gmail.com
Thu Sep 8 17:52:03 PDT 2011


On Fri, Sep 9, 2011 at 4:23 AM, Paul Berry <stereotype441 at gmail.com> wrote:
> On 5 September 2011 11:51, Ian Romanick <idr at freedesktop.org> wrote:
>>
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>> On 09/04/2011 07:44 PM, Chia-I Wu wrote:
>> > Changes since v1 are
>> >
>> >  - change how switch cases are guarded in piglit_get_gl_error_name
>> >  - rename piglit-util-gles2.c to piglit-util-gles.c, and let GLES1 and
>> >    GLES2 share it
>> >  - hide enum naming differences in gl_wrap.h
>> >    (e.g. define GL_TEXTURE_CUBE_MAP_POSITIVE_X to
>> >     GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES for GLES1)
>> >  - call piglit_report_result(PIGLIT_SKIP) when piglit_require_GLSL or
>> >    other shader related helpers are called in piglitutil_gles1
>>
>> For the parts of the series that weren't already,
>>
>> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>>
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>
> Chia-I: I was about to push these patches on your behalf, but I'm not 100%
> sure which versions are the right ones to push.  I believe you should have
> push access to Piglit now--can you push these patches?  Thanks.
The ones marked [PATCHv2 ..] should be pushed.  I do not have push
access to piglit.  I should apply after I've created enough patches.

-- 
olv at LunarG.com


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