[Piglit] [PATCH] draw-arrays-colormaterial: test glDrawArrays with glColorMaterial

Brian Paul brianp at vmware.com
Thu Sep 29 13:24:09 PDT 2011


---
 tests/all.tests                           |    1 +
 tests/general/CMakeLists.gl.txt           |    1 +
 tests/general/draw-arrays-colormaterial.c |  123 +++++++++++++++++++++++++++++
 3 files changed, 125 insertions(+), 0 deletions(-)
 create mode 100644 tests/general/draw-arrays-colormaterial.c

diff --git a/tests/all.tests b/tests/all.tests
index ec7322d..6e4884d 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -229,6 +229,7 @@ add_plain_test(general, 'dlist-clear')
 add_plain_test(general, 'dlist-fdo3129-01')
 add_plain_test(general, 'dlist-fdo3129-02')
 add_plain_test(general, 'dlist-fdo31590')
+add_plain_test(general, 'draw-arrays-colormaterial')
 add_plain_test(general, 'draw-batch')
 add_plain_test(general, 'draw-elements')
 general['draw-elements-user'] = PlainExecTest(['draw-elements', '-auto', 'user'])
diff --git a/tests/general/CMakeLists.gl.txt b/tests/general/CMakeLists.gl.txt
index d6e73cf..0f4bfab 100644
--- a/tests/general/CMakeLists.gl.txt
+++ b/tests/general/CMakeLists.gl.txt
@@ -29,6 +29,7 @@ add_executable (dlist-fdo31590 dlist-fdo31590.c)
 add_executable (depth_clamp depth_clamp.c)
 add_executable (depthfunc depthfunc.c)
 add_executable (depthrange-clear depthrange-clear.c)
+add_executable (draw-arrays-colormaterial draw-arrays-colormaterial.c)
 add_executable (draw-batch draw-batch.c)
 add_executable (draw-copypixels-sync draw-copypixels-sync.c)
 add_executable (draw-elements draw-elements.c)
diff --git a/tests/general/draw-arrays-colormaterial.c b/tests/general/draw-arrays-colormaterial.c
new file mode 100644
index 0000000..a15f558
--- /dev/null
+++ b/tests/general/draw-arrays-colormaterial.c
@@ -0,0 +1,123 @@
+/*
+ * Copyright © 2011 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+
+/**
+ * Test glDrawArrays with glColorMaterial.
+ * This exercises a Mesa bug where glColor() calls didn't effect
+ * the color of lit surfaces when color material mode was used.
+ */
+
+
+#include "piglit-util.h"
+
+int piglit_width = 100, piglit_height = 100;
+int piglit_window_mode = GLUT_RGBA | GLUT_ALPHA | GLUT_DOUBLE;
+
+
+#define DX0 -0.6
+
+static GLfloat pos0[4][3] =
+{
+	{  0.5 + DX0, -0.5, 0.0 },
+	{  0.5 + DX0,  0.5, 0.0 },
+	{  -0.5 + DX0,  0.5, 0.0 },
+	{  -0.5 + DX0, -0.5, 0.0 }
+};
+
+#define DX1 0.6
+
+static GLfloat pos1[4][3] =
+{
+	{  0.5 + DX1, -0.5, 0.0 },
+	{  0.5 + DX1,  0.5, 0.0 },
+	{  -0.5 + DX1,  0.5, 0.0 },
+	{  -0.5 + DX1, -0.5, 0.0 }
+};
+
+static GLfloat norms[4][3] =
+{
+	{ 0, 0, 1},
+	{ 0, 0, 1},
+	{ 0, 0, 1},
+	{ 0, 0, 1}
+};
+
+
+enum piglit_result
+piglit_display(void)
+{
+	static const GLfloat red[3] = {1.0f, 0.0f, 0.0f};
+	static const GLfloat green[3] = {0.0f, 1.0f, 0.0f};
+	GLboolean pass = GL_TRUE;
+
+	glEnable(GL_LIGHTING);
+	glEnable(GL_LIGHT0);
+
+	glEnable(GL_COLOR_MATERIAL);
+	glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
+
+	glClearColor(0.3, 0.3, 0.3, 1);
+	glClear(GL_COLOR_BUFFER_BIT);
+
+	/* red */
+	glColor3f(1, 0, 0);
+	glEnableClientState(GL_VERTEX_ARRAY);
+	glEnableClientState(GL_NORMAL_ARRAY);
+	glVertexPointer(3, GL_FLOAT, 0, pos0);
+	glNormalPointer(GL_FLOAT, 0, norms);
+	glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+	/* green */
+	glColor3f(0, 1, 0);
+	glVertexPointer(3, GL_FLOAT, 0, pos1);
+	glNormalPointer(GL_FLOAT, 0, norms);
+	glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+	glDisableClientState(GL_VERTEX_ARRAY);
+	glDisableClientState(GL_NORMAL_ARRAY);
+
+	glDisable(GL_LIGHTING);
+
+	if (!piglit_probe_pixel_rgb(piglit_width * 1 / 3,
+				    piglit_height / 2, red)) {
+		pass = GL_FALSE;
+	}
+
+	if (!piglit_probe_pixel_rgb(piglit_width * 2 / 3,
+				    piglit_height / 2, green)) {
+		pass = GL_FALSE;
+	}
+
+	glutSwapBuffers();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	/* nop */
+}
-- 
1.7.3.4



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