[Piglit] [PATCH 07/10] GL_ARB_ubo: Add tests for glGetActiveUniformsiv() errors.

Eric Anholt eric at anholt.net
Thu Aug 9 09:22:13 PDT 2012


---
 tests/all.tests                                    |    1 +
 .../arb_uniform_buffer_object/CMakeLists.gl.txt    |    1 +
 .../negative-getactiveuniformsiv.c                 |  117 ++++++++++++++++++++
 3 files changed, 119 insertions(+)
 create mode 100644 tests/spec/arb_uniform_buffer_object/negative-getactiveuniformsiv.c

diff --git a/tests/all.tests b/tests/all.tests
index 2d803f8..4f1a229 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1921,6 +1921,7 @@ arb_uniform_buffer_object['negative-bindbuffer-index'] = concurrent_test('arb_un
 arb_uniform_buffer_object['negative-bindbuffer-target'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-target')
 arb_uniform_buffer_object['negative-bindbufferrange-range'] = concurrent_test('arb_uniform_buffer_object-negative-bindbufferrange-range')
 arb_uniform_buffer_object['negative-getactiveuniformblockiv'] = concurrent_test('arb_uniform_buffer_object-negative-getactiveuniformblockiv')
+arb_uniform_buffer_object['negative-getactiveuniformsiv'] = concurrent_test('arb_uniform_buffer_object-negative-getactiveuniformsiv')
 arb_uniform_buffer_object['referenced-by-shader'] = concurrent_test('arb_uniform_buffer_object-referenced-by-shader')
 arb_uniform_buffer_object['row-major'] = concurrent_test('arb_uniform_buffer_object-row-major')
 arb_uniform_buffer_object['uniformblockbinding'] = concurrent_test('arb_uniform_buffer_object-uniformblockbinding')
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
index b559683..55c9d84 100644
--- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
@@ -32,6 +32,7 @@ add_executable (arb_uniform_buffer_object-negative-bindbuffer-buffer negative-bi
 add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c)
 add_executable (arb_uniform_buffer_object-negative-bindbufferrange-range negative-bindbufferrange-range.c)
 add_executable (arb_uniform_buffer_object-negative-getactiveuniformblockiv negative-getactiveuniformblockiv.c)
+add_executable (arb_uniform_buffer_object-negative-getactiveuniformsiv negative-getactiveuniformsiv.c)
 add_executable (arb_uniform_buffer_object-referenced-by-shader referenced-by-shader.c)
 add_executable (arb_uniform_buffer_object-row-major row-major.c)
 add_executable (arb_uniform_buffer_object-uniformblockbinding uniformblockbinding.c)
diff --git a/tests/spec/arb_uniform_buffer_object/negative-getactiveuniformsiv.c b/tests/spec/arb_uniform_buffer_object/negative-getactiveuniformsiv.c
new file mode 100644
index 0000000..6e2eda0
--- /dev/null
+++ b/tests/spec/arb_uniform_buffer_object/negative-getactiveuniformsiv.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file negative-getactiveuniformsiv.c
+ *
+ * From the GL_ARB_uniform_buffer_object spec:
+ *
+ *     "If any index is greater than or equal to the value of
+ *      ACTIVE_UNIFORMS, the error INVALID_VALUE is generated.
+ *
+ *      For GetActiveUniformsiv, <uniformCount> indicates both the
+ *      number of elements in the array of indices <uniformIndices>
+ *      and the number of parameters written to <params> upon
+ *      successful return.  <pname> identifies a property of each
+ *      uniform in <uniformIndices> that should be written into the
+ *      corresponding element of <params>.  If an error occurs,
+ *      nothing will be written to <params>.
+ *
+ *      The error INVALID_VALUE is generated by GetUniformIndices,
+ *      GetActiveUniformsiv, GetActiveUniformName,
+ *      GetUniformBlockIndex, GetActiveUniformBlockiv,
+ *      GetActiveUniformBlockName, and UniformBlockBinding if
+ *      <program> is not a value generated by GL.
+ *
+ *      The error INVALID_ENUM is generated by GetActiveUniformsiv and
+ *      GetActiveUniformBlockiv if <pname> is not one of the accepted
+ *      values."
+ */
+
+#define _GNU_SOURCE
+#include "piglit-util-gl-common.h"
+#include "uniform-types.h"
+
+PIGLIT_GL_TEST_MAIN(
+    10 /*window_width*/,
+    10 /*window_height*/,
+    GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA)
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool pass = true;
+	const char *fs_source =
+		"#extension GL_ARB_uniform_buffer_object : require\n"
+		"uniform ubo {\n"
+		"	float u;\n"
+		"};\n"
+		"\n"
+		"void main() {\n"
+		"	gl_FragColor = vec4(u);\n"
+		"}\n";
+	GLuint fs, prog;
+	GLint junk = 0xd0d0;
+	GLint unwritten_junk = junk;
+	GLuint good_index = 0, bad_index = 1;
+
+	piglit_require_extension("GL_ARB_uniform_buffer_object");
+
+	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source);
+	prog = piglit_link_simple_program(0, fs);
+	if (!fs || !prog) {
+		fprintf(stderr, "Failed to compile shader:\n%s", fs_source);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	/* Test a bad pname (it's one for glActiveUniformBlockiv). */
+	glGetActiveUniformsiv(prog, 1, &good_index,
+			      GL_UNIFORM_BLOCK_BINDING, &junk);
+	if (!piglit_check_gl_error(GL_INVALID_ENUM) || junk != unwritten_junk)
+		pass = false;
+
+	/* Bad active uniform index.  "Each active uniform, whether in
+	 * a named uniform block or in the default block, is assigned
+	 * an index when a program is linked.  These indices are
+	 * assigned in consecutive order, beginning with zero.  The
+	 * indices assigned to a set of uniforms in a program may be
+	 * queried by calling".  We only have one active uniform.
+	*/
+	glGetActiveUniformsiv(prog, 1, &bad_index, GL_UNIFORM_TYPE, &junk);
+	if (!piglit_check_gl_error(GL_INVALID_VALUE) || junk != unwritten_junk)
+		pass = false;
+
+	/* Test bad program name by deleting ours */
+	glDeleteProgram(prog);
+	glGetActiveUniformsiv(prog, 1, &good_index, GL_UNIFORM_TYPE, &junk);
+	if (!piglit_check_gl_error(GL_INVALID_VALUE) || junk != unwritten_junk)
+		pass = false;
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result piglit_display(void)
+{
+	/* UNREACHED */
+	return PIGLIT_FAIL;
+}
+
-- 
1.7.10.4



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