[Piglit] [PATCH 03/12] mesa: add compressed_fetch_func typedef
Brian Paul
brian.e.paul at gmail.com
Sat Dec 8 16:13:05 PST 2012
From: Brian Paul <brianp at vmware.com>
This is a first step in removing the swrast-related code in core
Mesa's texture compression files.
---
src/mesa/main/texcompress.h | 9 +++++++++
1 files changed, 9 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 359b916..7e3de0e 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -48,6 +48,15 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
gl_format mesaFormat,
GLsizei width, const GLubyte *image);
+
+/** A function to fetch one texel from a compressed texture */
+typedef void (*compressed_fetch_func)(const GLubyte *map,
+ const GLuint imageOffsets[],
+ GLint rowStride,
+ GLint i, GLint j, GLint k,
+ GLfloat *texel);
+
+
extern void
_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
--
1.7.4.1
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