[Piglit] [PATCH 3/3] arb_internalformat_query: Verify minimum maximums

Ian Romanick idr at freedesktop.org
Tue Dec 11 11:58:49 PST 2012


From: Ian Romanick <ian.d.romanick at intel.com>

This test passes on NVIDIA's closed-source driver (version 304.64 on
GTX260).  This driver supports GL_ARB_texture_multisample.

This test fails on AMD's closed-source driver (Catalyst 12.6 on HD
3650).  Querying GL_SRGB8_ALPHA8 (for all targets) returns {1, 0, 2}.
This is invalid because it is not descending order, and zero is not
positive.  I suspect they intended to return 1 for NUM_SAMPLE_COUNTS,
and {1} for SAMPLES.  This driver supports GL_ARB_texture_multisample.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 tests/all.tests                                    |   1 +
 .../arb_internalformat_query/CMakeLists.gl.txt     |   1 +
 tests/spec/arb_internalformat_query/minmax.c       | 361 +++++++++++++++++++++
 3 files changed, 363 insertions(+)
 create mode 100644 tests/spec/arb_internalformat_query/minmax.c

diff --git a/tests/all.tests b/tests/all.tests
index dd71886..fe39a06 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -2000,6 +2000,7 @@ arb_internalformat_query = Group()
 spec['ARB_internalformat_query'] = arb_internalformat_query
 arb_internalformat_query['misc. API error checks'] = concurrent_test('arb_internalformat_query-api-errors')
 arb_internalformat_query['buffer over-run checks'] = concurrent_test('arb_internalformat_query-overrun')
+arb_internalformat_query['minmax'] = concurrent_test('arb_internalformat_query-minmax')
 
 arb_map_buffer_range = Group()
 spec['ARB_map_buffer_range'] = arb_map_buffer_range
diff --git a/tests/spec/arb_internalformat_query/CMakeLists.gl.txt b/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
index c8b4dca..50a26b1 100644
--- a/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
+++ b/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
 )
 
 piglit_add_executable (arb_internalformat_query-api-errors api-errors.c)
+piglit_add_executable (arb_internalformat_query-minmax minmax.c)
 piglit_add_executable (arb_internalformat_query-overrun overrun.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_internalformat_query/minmax.c b/tests/spec/arb_internalformat_query/minmax.c
new file mode 100644
index 0000000..c9fae1a
--- /dev/null
+++ b/tests/spec/arb_internalformat_query/minmax.c
@@ -0,0 +1,361 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file minmax.c
+ * Verify that minimum value requirements for implementation limits are
+ * satisfied.
+ */
+
+#include <limits.h>
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+	config.window_visual = PIGLIT_GL_VISUAL_RGB;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION                0x8E50
+#define GL_SAMPLE_MASK                    0x8E51
+#define GL_SAMPLE_MASK_VALUE              0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE         0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES                0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE         0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
+#define GL_MAX_INTEGER_SAMPLES            0x9110
+#endif
+
+/* These are all the formats that are required to be color-renderable by the
+ * OpenGL 3.0 spec.
+ */
+static const GLenum valid_formats[] = {
+	GL_RGBA32F,
+	GL_RGBA16,
+	GL_RGBA16F,
+	GL_RGBA8,
+	GL_SRGB8_ALPHA8,
+	GL_R11F_G11F_B10F,
+	GL_RG32F,
+	GL_RG16,
+	GL_RG16F,
+	GL_RG8,
+	GL_R32F,
+	GL_R16,
+	GL_R16F,
+	GL_R8,
+	GL_ALPHA8,
+};
+
+static const GLenum valid_integer_formats[] = {
+	GL_RGBA32I,
+	GL_RGBA32UI,
+	GL_RGBA16I,
+	GL_RGBA16UI,
+	GL_RGBA8I,
+	GL_RGBA8UI,
+	GL_RG32I,
+	GL_RG32UI,
+	GL_RG16I,
+	GL_RG16UI,
+	GL_RG8I,
+	GL_RG8UI,
+	GL_R32I,
+	GL_R32UI,
+	GL_R16I,
+	GL_R16UI,
+	GL_R8I,
+	GL_R8UI,
+};
+
+static const GLenum valid_depth_formats[] = {
+	GL_DEPTH_COMPONENT16,
+	GL_DEPTH_COMPONENT24,
+	GL_DEPTH_COMPONENT32F,
+};
+
+static const GLenum valid_targets_with_tms[] = {
+	GL_RENDERBUFFER,
+	GL_TEXTURE_2D_MULTISAMPLE,
+	GL_TEXTURE_2D_MULTISAMPLE_ARRAY,
+};
+
+enum piglit_result
+piglit_display(void)
+{
+	return PIGLIT_FAIL;
+}
+
+static bool
+try(GLenum target, GLenum format, GLint max_samples,
+    const char *max_samples_name)
+{
+	bool pass = true;
+	GLint *buffer;
+	int buffer_size_in_elements;
+	size_t buffer_size_in_bytes;
+	unsigned i;
+	GLint previous;
+
+	glGetInternalformativ(target,
+			      format,
+			      GL_NUM_SAMPLE_COUNTS,
+			      1, &buffer_size_in_elements);
+	pass = piglit_check_gl_error(0)
+		&& pass;
+
+	/* The GL_ARB_internalformat_query spec says:
+	 *
+	 *     "Add new table 6.X Internalformat-specific Implementation
+	 *     Dependent Values after 6.52"
+	 *
+	 *                                                       Minimum
+	 *     Get Value         Type    Get Command              Value
+	 *     ---------         ----    -----------              -------
+	 *     SAMPLES           0*xZ+   GetInternalformativ       fn1
+	 *     NUM_SAMPLE_COUNTS Z+      GetInternalformativ       1
+	 *
+	 *     fn1: see section 6.X."
+	 */
+	if (buffer_size_in_elements < 1) {
+		fprintf(stderr,
+			"GL_NUM_SAMPLE_COUNTS is %d for %s/%s\n",
+			buffer_size_in_elements,
+			piglit_get_gl_enum_name(target),
+			piglit_get_gl_enum_name(format));
+		return false;
+	}
+
+	buffer_size_in_bytes = buffer_size_in_elements * sizeof(GLint);
+	buffer = malloc(buffer_size_in_bytes);
+
+	/* Try GL_SAMPLES
+	 */
+	glGetInternalformativ(target,
+			      format,
+			      GL_SAMPLES,
+			      buffer_size_in_elements,
+			      buffer);
+	pass = piglit_check_gl_error(0)
+		&& pass;
+
+	/* The GL_ARB_internalformat_query spec says:
+	 *
+	 *     "- SAMPLES: The sample counts supported for this <format> and
+	 *        <target> are written into <params>, in descending
+	 *        order. Only positive values are returned."
+	 *
+	 * We take "positive" to mean greater than zero.  Zero isn't a valid
+	 * sample count for multisampling.  It's the special value used to
+	 * request non-multisampling.
+	 */
+	previous = INT_MAX;
+	for (i = 0; i < buffer_size_in_elements; i++) {
+		if (buffer[i] <= 0) {
+			fprintf(stderr,
+				"Invalid sample count [%u] = %d returned "
+				"for %s/%s\n",
+				i, buffer[i],
+				piglit_get_gl_enum_name(target),
+				piglit_get_gl_enum_name(format));
+			pass = false;
+		}
+
+		if (previous == buffer[i]) {
+			fprintf(stderr,
+				"Duplicate values [%u] = [%u] = %d returned "
+				"for %s/%s\n",
+				i - 1, i, buffer[i],
+				piglit_get_gl_enum_name(target),
+				piglit_get_gl_enum_name(format));
+			pass = false;
+		}
+
+		if (previous < buffer[i]) {
+			fprintf(stderr,
+				"Values not in descending order "
+				"([%u] = %d) < ([%u] = %d) returned "
+				"for %s/%s\n",
+				i - 1, previous,
+				i, buffer[i],
+				piglit_get_gl_enum_name(target),
+				piglit_get_gl_enum_name(format));
+			pass = false;
+		}
+
+		previous = buffer[i];
+	}
+
+	/* The GL_ARB_internalformat_query spec says:
+	 *
+	 *     "The maximum value in SAMPLES is guaranteed to be at least the
+	 *     lowest of the following:
+	 *
+	 *       - The value of GetIntegerv(MAX_INTEGER_SAMPLES), if
+	 *         <internalformat> is a signed or unsigned integer format.
+	 *       - The value of GetIntegerv(MAX_DEPTH_TEXTURE_SAMPLES), if
+	 *         <internalformat> is a depth/stencil-renderable format and
+	 *         <target> is TEXTURE_2D_MULTISAMPLE or
+	 *         TEXTURE_2D_MULTISAMPLE_ARRAY.
+	 *       - The value of GetIntegerv(MAX_COLOR_TEXTURE_SAMPLES), if
+	 *         <internalformat> is a color-renderable format and <target>
+	 *         is TEXTURE_2D_MULTISAMPLE or TEXTURE_2D_MULTISAMPLE_ARRAY.
+	 *       - The value of GetIntegerv(MAX_SAMPLES)."
+	 *
+	 * Separate tests will verify the values for GL_MAX_*_SAMPLES.
+	 */
+	if (buffer[0] < max_samples) {
+		fprintf(stderr,
+			"GL_SAMPLES (%d) smaller than %s (%d) "
+			"for %s/%s\n",
+			buffer[0],
+			max_samples_name,
+			max_samples,
+			piglit_get_gl_enum_name(target),
+			piglit_get_gl_enum_name(format));
+		pass = false;
+	}
+
+	free(buffer);
+	return pass;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool pass = true;
+	unsigned i;
+	const bool tms_supported =
+		piglit_is_extension_supported("GL_ARB_texture_multisample");
+	GLint max_samples;
+
+	piglit_require_extension("GL_ARB_framebuffer_object");
+	piglit_require_extension("GL_ARB_internalformat_query");
+
+	glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+	for (i = 0; i < ARRAY_SIZE(valid_formats); i++) {
+		pass = try(GL_RENDERBUFFER,
+			   valid_formats[i],
+			   max_samples,
+			   "GL_MAX_SAMPLES")
+			&& pass;
+	}
+
+	if (!tms_supported) {
+		for (i = 0; i < ARRAY_SIZE(valid_depth_formats); i++) {
+			pass = try(GL_RENDERBUFFER,
+				   valid_depth_formats[i],
+				   max_samples,
+				   "GL_MAX_SAMPLES")
+				&& pass;
+		}
+
+		/* The OpenGL 3.1 spec says:
+		 *
+		 *     "The error INVALID_OPERATION may be generated if
+		 *     internalformat is a signed or unsigned integer format,
+		 *     samples is greater than one, and the implementation
+		 *     does not support multisampled integer renderbuffers
+		 *     (see “Required Renderbuffer Formats” below)."
+		 *
+		 * In OpenGL 3.2 or ARB_texture_multisample the query
+		 * GL_MAX_INTEGER_SAMPLES is used to determine the maximum
+		 * number of samples for integer buffers.  This is checked in
+		 * the other code path.
+		 */
+		for (i = 0; i < ARRAY_SIZE(valid_integer_formats); i++) {
+			pass = try(GL_RENDERBUFFER,
+				   valid_integer_formats[i],
+				   1,
+				   "one")
+				&& pass;
+		}
+	} else {
+		for (i = 0; i < ARRAY_SIZE(valid_targets_with_tms); i++) {
+			const char *max_samples_name;
+			unsigned j;
+
+			if (valid_targets_with_tms[i] == GL_RENDERBUFFER) {
+				glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+				max_samples_name = "GL_MAX_SAMPLES";
+			} else {
+				glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES,
+					      &max_samples);
+				max_samples_name = "GL_MAX_COLOR_TEXTURE_SAMPLES";
+			}
+
+			for (j = 0; j < ARRAY_SIZE(valid_formats); j++) {
+				pass = try(valid_targets_with_tms[i],
+					   valid_formats[j],
+					   max_samples,
+					   max_samples_name)
+					&& pass;
+			}
+
+			if (valid_targets_with_tms[i] == GL_RENDERBUFFER) {
+				glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
+				max_samples_name = "GL_MAX_SAMPLES";
+			} else {
+				glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES,
+					      &max_samples);
+				max_samples_name = "GL_MAX_DEPTH_TEXTURE_SAMPLES";
+			}
+
+			for (j = 0; j < ARRAY_SIZE(valid_depth_formats); j++) {
+				pass = try(valid_targets_with_tms[i],
+					   valid_depth_formats[j],
+					   max_samples,
+					   max_samples_name)
+					&& pass;
+			}
+
+			glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &max_samples);
+			max_samples_name = "GL_MAX_INTEGER_SAMPLES";
+
+			for (j = 0; j < ARRAY_SIZE(valid_integer_formats); j++) {
+				pass = try(valid_targets_with_tms[i],
+					   valid_integer_formats[j],
+					   max_samples,
+					   max_samples_name)
+					&& pass;
+			}
+		}
+	}
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.7.11.7



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