[Piglit] [PATCH 14/15] framework: Use shader_test.py to drive shader tests

Eric Anholt eric at anholt.net
Tue Dec 11 14:08:06 PST 2012


Chad Versace <chad.versace at linux.intel.com> writes:

> Add a new class to shader_test.py, ShaderTest. ShaderTest.run() parses the
> [require] block of the shader test to determine which shader_runner
> executable should be used to run the test.
>
> This is needed because GLES3 shader tests must be run by
> shader_runner_gles3 and the GL tests by shader_runner.

I had reviewed up until I hit this patch and... wow.

How hard would it be to just do piglit-dispatch instead?
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