[Piglit] [PATCH 4/4] gles2: add draw-arrays test
Tom Gall
tom.gall at linaro.org
Tue Dec 11 14:34:07 PST 2012
Ok. Thanks for the feedback. Off to the dustbin.
On Tue, Dec 11, 2012 at 4:14 PM, Eric Anholt <eric at anholt.net> wrote:
> Tom Gall <tom.gall at linaro.org> writes:
>
>> Taken from tests/general and modified for OpenGL ES2, this test
>> creates two different colored squares using color and vertex
>> arrays both setup via glVertexAttribPointer. While the old test
>> used glColorMaterial, that's not available in OpenGL ES2 so
>> what is tested are attribute arrays and their use via shader
>> scripts.
>
> Basically every GLES 2 test will involve drawarrays. This test should
> be dropped.
--
Regards,
Tom
"Where's the kaboom!? There was supposed to be an earth-shattering
kaboom!" Marvin Martian
Graphics Working Group | Linaro.org │ Open source software for ARM SoCs
w) tom.gall att linaro.org
h) tom_gall att mac.com
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