[Piglit] [PATCH] glsl-routing: Fix off-by-one error in for loop.
Vinson Lee
vlee at freedesktop.org
Sat Dec 15 00:20:52 PST 2012
Fixes out-of-bounds read defect reported by Coverity.
Signed-off-by: Vinson Lee <vlee at freedesktop.org>
---
tests/shaders/glsl-routing.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/shaders/glsl-routing.c b/tests/shaders/glsl-routing.c
index 4b7e46f..5a1b5d9 100644
--- a/tests/shaders/glsl-routing.c
+++ b/tests/shaders/glsl-routing.c
@@ -213,7 +213,7 @@ static GLboolean test(unsigned vsbitmask, unsigned fsbitmask, int line)
}
assert(glGetError() == 0);
- for (i = 0; i <= ATTRIBS; i++) {
+ for (i = 0; i < ATTRIBS; i++) {
if (((1 << i) & vsbitmask) && ((1 << i) & fsbitmask)) {
pass = piglit_probe_pixel_rgb(7 + (i*(BOX_SIZE+5)), 7 + height, &input[i*4]) && pass;
}
--
1.8.0.1
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