[Piglit] [PATCH] arb_uniform_buffer_object: Add new tests for GL_MAX_UNIFORM_BLOCK_SIZE.

Ian Romanick idr at freedesktop.org
Tue Dec 18 11:52:00 PST 2012


On 12/18/2012 10:50 AM, Eric Anholt wrote:
> ---
>   tests/all.tests                                    |    4 +
>   .../arb_uniform_buffer_object/CMakeLists.gl.txt    |    1 +
>   .../maxuniformblocksize.c                          |  237 ++++++++++++++++++++
>   3 files changed, 242 insertions(+)
>   create mode 100644 tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
>
> diff --git a/tests/all.tests b/tests/all.tests
> index a471203..74d8f9c 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -1965,6 +1965,10 @@ arb_uniform_buffer_object['layout-std140'] = concurrent_test('arb_uniform_buffer
>   arb_uniform_buffer_object['layout-std140-base-size-and-alignment'] = concurrent_test('arb_uniform_buffer_object-layout-std140-base-size-and-alignment')
>   arb_uniform_buffer_object['link-mismatch-blocks'] = concurrent_test('arb_uniform_buffer_object-link-mismatch-blocks')
>   arb_uniform_buffer_object['maxblocks'] = concurrent_test('arb_uniform_buffer_object-maxblocks')
> +arb_uniform_buffer_object['maxuniformblocksize/vs'] = concurrent_test('arb_uniform_buffer_object-maxuniformblocksize vs')
> +arb_uniform_buffer_object['maxuniformblocksize/vsexceed'] = concurrent_test('arb_uniform_buffer_object-maxuniformblocksize vsexceed')
> +arb_uniform_buffer_object['maxuniformblocksize/fs'] = concurrent_test('arb_uniform_buffer_object-maxuniformblocksize fs')
> +arb_uniform_buffer_object['maxuniformblocksize/fsexceed'] = concurrent_test('arb_uniform_buffer_object-maxuniformblocksize fsexceed')
>   arb_uniform_buffer_object['minmax'] = concurrent_test('arb_uniform_buffer_object-minmax')
>   arb_uniform_buffer_object['negative-bindbuffer-index'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-index')
>   arb_uniform_buffer_object['negative-bindbuffer-target'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-target')
> diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
> index b2a5b44..b088ab4 100644
> --- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
> +++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
> @@ -30,6 +30,7 @@ add_executable (arb_uniform_buffer_object-layout-std140 layout-std140.c)
>   add_executable (arb_uniform_buffer_object-layout-std140-base-size-and-alignment layout-std140-base-size-and-alignment.c uniform-types.c)
>   add_executable (arb_uniform_buffer_object-link-mismatch-blocks link-mismatch-blocks.c)
>   add_executable (arb_uniform_buffer_object-maxblocks maxblocks.c)
> +add_executable (arb_uniform_buffer_object-maxuniformblocksize maxuniformblocksize.c)
>   add_executable (arb_uniform_buffer_object-minmax minmax.c)
>   add_executable (arb_uniform_buffer_object-negative-bindbuffer-index negative-bindbuffer-index.c)
>   add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c)
> diff --git a/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
> new file mode 100644
> index 0000000..d29b0f7
> --- /dev/null
> +++ b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
> @@ -0,0 +1,237 @@
> +/*
> + * Copyright © 2012 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file maxblocks.c
> + *
> + * Tests linking and drawing with uniform buffer objects of size
> + * MAX_UNIFORM_BLOCK_SIZE and MAX_UNIFORM_BLOCK_SIZE + 4.
> + *
> + * We test the max size + 4 because implementations are allowed to
> + * link and draw beyond the exposed limits, but at that point there
> + * are no guarantees it will link.  Those tests are the "vsexceed" and
> + * "fsexceed" arguments.
> + */
> +
> +#define _GNU_SOURCE
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 10;
> +
> +	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_ALPHA;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static enum {
> +	VS,
> +	VS_EXCEED,
> +	FS,
> +	FS_EXCEED,
> +} mode;
> +
> +static void
> +usage(const char *name)
> +{
> +	fprintf(stderr, "usage: %s <vs | vs_exceed | fs | fs_exceed>\n",
> +		name);
> +	piglit_report_result(PIGLIT_FAIL);
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	const char *vs_ubo_template =
> +		"#extension GL_ARB_uniform_buffer_object : enable\n"
> +		"\n"
> +		"varying vec4 vary;"
> +		"\n"
> +		"layout(std140) uniform ubo {\n"
> +		"	vec4 v[%d];\n"
> +		"};\n"
> +		"uniform int i;\n"
> +		"\n"
> +		"void main() {\n"
> +		"	gl_Position = gl_Vertex;\n"
> +		"	vary = v[i];\n"
> +		"}\n";
> +
> +	const char *fs_template =
> +		"#extension GL_ARB_uniform_buffer_object : enable\n"
> +		"\n"
> +		"varying vec4 vary;"
> +		"\n"
> +		"void main() {\n"
> +		"	gl_FragColor = vary;\n"
> +		"}\n";
> +
> +	const char *vs_template =
> +		"#extension GL_ARB_uniform_buffer_object : enable\n"
> +		"\n"
> +		"void main() {\n"
> +		"	gl_Position = gl_Vertex;\n"
> +		"}\n";
> +
> +	const char *fs_ubo_template =
> +		"#extension GL_ARB_uniform_buffer_object : enable\n"
> +		"\n"
> +		"layout(std140) uniform ubo {\n"
> +		"	vec4 v[%d];\n"
> +		"};\n"
> +		"uniform int i;\n"
> +		"\n"
> +		"void main() {\n"
> +		"	gl_FragColor = v[i];\n"
> +		"}\n";
> +
> +	char *vs_source, *fs_source;
> +	GLint max_size, vec4s, i_location;
> +	GLuint vs, fs, prog, bo;
> +	GLenum target;
> +	float *data;
> +	size_t size;
> +	bool pass = true;
> +	bool may_link_fail;
> +	const float green[4] = { 0, 1, 0, 0 };
> +
> +	piglit_require_extension("GL_ARB_uniform_buffer_object");
> +
> +	glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &max_size);
> +	printf("Max uniform block size: %d\n", max_size);
> +	vec4s = max_size / 4 / 4;
> +
> +	switch (mode) {
> +	case VS:
> +		target = GL_VERTEX_SHADER;
> +		may_link_fail = false;
> +		break;
> +	case VS_EXCEED:
> +		target = GL_VERTEX_SHADER;
> +		may_link_fail = true;
> +		vec4s++;
> +		break;
> +	case FS:
> +		target = GL_FRAGMENT_SHADER;
> +		may_link_fail = false;
> +		break;
> +	case FS_EXCEED:
> +		target = GL_FRAGMENT_SHADER;
> +		may_link_fail = true;
> +		vec4s++;
> +		break;
> +	}
> +
> +	switch (target) {
> +	case GL_VERTEX_SHADER:
> +		asprintf(&vs_source, vs_ubo_template, vec4s);
> +		asprintf(&fs_source, fs_template);

Is asprintf universally available?  I thought we ran into some trouble 
with that before...  Maybe Vinson will know...

> +		printf("Testing VS with uniform block vec4 v[%d]\n", vec4s);
> +		break;
> +	case GL_FRAGMENT_SHADER:
> +		asprintf(&vs_source, vs_template);
> +		asprintf(&fs_source, fs_ubo_template, vec4s);
> +		printf("Testing FS with uniform block vec4 v[%d]\n", vec4s);
> +		break;
> +	default:
> +		piglit_report_result(PIGLIT_FAIL);
> +	}
> +
> +	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source);
> +	if (!vs) {
> +		fprintf(stderr, "Failed to compile VS:\n%s", vs_source);
> +		piglit_report_result(PIGLIT_FAIL);
> +	}
> +
> +	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source);
> +	if (!fs) {
> +		fprintf(stderr, "Failed to compile FS:\n%s", fs_source);
> +		piglit_report_result(PIGLIT_FAIL);
> +	}
> +
> +	prog = glCreateProgram();
> +	glAttachShader(prog, vs);
> +	glAttachShader(prog, fs);
> +	glLinkProgram(prog);

piglit_link_simple_program?  Or is that not used because of the link 
checks below?

> +
> +	if (may_link_fail) {
> +		if (!piglit_link_check_status_quiet(prog)) {
> +			printf("Failed to link with uniform block vec4 "
> +			       "v[%d]\n", vec4s);
> +			piglit_report_result(PIGLIT_PASS);
> +		}
> +	} else {
> +		if (!piglit_link_check_status_quiet(prog)) {
> +			fprintf(stderr,
> +				"Failed to link with uniform block vec4 "
> +				"v[%d]\n", vec4s);
> +			return PIGLIT_FAIL;
> +		}
> +	}
> +
> +	size = vec4s * 4 * sizeof(float);
> +	glGenBuffers(1, &bo);
> +	glBindBuffer(GL_UNIFORM_BUFFER, bo);
> +	glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
> +	data = glMapBuffer(GL_UNIFORM_BUFFER, GL_READ_WRITE);
> +	memset(data, 0, size);
> +
> +	data[(vec4s - 1) * 4 + 0] = 0.0;
> +	data[(vec4s - 1) * 4 + 1] = 1.0;
> +	data[(vec4s - 1) * 4 + 2] = 0.0;
> +	data[(vec4s - 1) * 4 + 3] = 0.0;
> +
> +	glUseProgram(prog);
> +	i_location = glGetUniformLocation(prog, "i");
> +	glUniform1i(i_location, vec4s - 1);
> +
> +	glUniformBlockBinding(prog, 0, 0);
> +	glBindBufferBase(GL_UNIFORM_BUFFER, 0, bo);
> +	piglit_draw_rect(-1, -1, 2, 2);
> +
> +	pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green);
> +
> +	glDeleteProgram(prog);
> +
> +	piglit_present_results();
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	if (argc < 2)
> +		usage(argv[0]);
> +
> +	if (strcmp(argv[1], "vs") == 0)
> +		mode = VS;
> +	else if (strcmp(argv[1], "vsexceed") == 0)
> +		mode = VS_EXCEED;
> +	else if (strcmp(argv[1], "fs") == 0)
> +		mode = FS;
> +	else if (strcmp(argv[1], "fsexceed") == 0)
> +		mode = FS_EXCEED;
> +	else
> +		usage(argv[0]);
> +}
>



More information about the Piglit mailing list