[Piglit] [Mesa-dev] [PATCH] meta: Avoid FBO resizing/reallocating in decompress_texture_image
Ian Romanick
idr at freedesktop.org
Tue Feb 14 17:30:09 PST 2012
On 02/14/2012 12:45 PM, Anuj Phogat wrote:
> On Mon, Feb 13, 2012 at 11:40 AM, Patrick Baggett
> <baggett.patrick at gmail.com <mailto:baggett.patrick at gmail.com>> wrote:
>
> Would it be more appropriate to compare the product of the width and
> height? e.g.
>
> if (width * height > decompress->Width* decompress->Height)
>
> Yes, this looks more appropriate. Tested it with piglit quick.tests. No
> regressions.
> Brian, do you have any comments on Patrick's suggestion?
I don't think that's correct. For if you try to render to a
renderbuffer that isn't as wide as the expected destination, the results
will get clipped. RBOs and textures are formatted data, so width and
height are independent.
> On Mon, Feb 13, 2012 at 1:34 PM, Anuj Phogat <anuj.phogat at gmail.com
> <mailto:anuj.phogat at gmail.com>> wrote:
>
> Reallocate/resize decompress FBO only if texture image
> width/height is
> greater than existing decompress FBO width/height.
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com
> <mailto:anuj.phogat at gmail.com>>
> ---
> src/mesa/drivers/common/meta.c | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.c
> b/src/mesa/drivers/common/meta.c
> index f3f5d85..c3b2367 100644
> --- a/src/mesa/drivers/common/meta.c
> +++ b/src/mesa/drivers/common/meta.c
> @@ -3292,7 +3292,7 @@ decompress_texture_image(struct gl_context
> *ctx,
> }
>
> /* alloc dest surface */
> - if (width != decompress->Width || height !=
> decompress->Height) {
> + if (width > decompress->Width || height > decompress->Height) {
> _mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA,
> width, height);
> decompress->Width = width;
> --
> 1.7.7.6
>
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