[Piglit] [PATCH] textureSize: initialize expected_color
Vadim Girlin
vadimgirlin at gmail.com
Sun Jan 15 07:21:38 PST 2012
---
Fixes false failure with textureSize tests on r600g for me
tests/texturing/shaders/textureSize.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/tests/texturing/shaders/textureSize.c b/tests/texturing/shaders/textureSize.c
index 9c5e789..f6ccfe5 100644
--- a/tests/texturing/shaders/textureSize.c
+++ b/tests/texturing/shaders/textureSize.c
@@ -89,7 +89,7 @@ piglit_display()
/* Draw consecutive squares for each mipmap level */
for (l = 0; l < miplevels; l++) {
const int x = 10 + l * 20;
- float expected_color[4];
+ float expected_color[4] = {};
expected_color[0] = 0.01 * level_size[l][0];
if (sampler.target == GL_TEXTURE_1D_ARRAY) {
expected_color[1] = 0.01 * level_size[l][2];
--
1.7.7.5
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