[Piglit] [PATCH 3/7] GL_ARB_ubo/getactiveuniformblockname: New test for API behavior.

Eric Anholt eric at anholt.net
Mon Jul 2 09:23:07 PDT 2012


---
 tests/all.tests                                    |    1 +
 .../arb_uniform_buffer_object/CMakeLists.gl.txt    |    1 +
 .../getactiveuniformblockname.c                    |  211 ++++++++++++++++++++
 3 files changed, 213 insertions(+)
 create mode 100644 tests/spec/arb_uniform_buffer_object/getactiveuniformblockname.c

diff --git a/tests/all.tests b/tests/all.tests
index 95d74d0..be16617 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1774,6 +1774,7 @@ import_glsl_parser_tests(spec['ARB_uniform_buffer_object'],
 			 [''])
 arb_uniform_buffer_object['bindbuffer-general-point'] = concurrent_test('arb_uniform_buffer_object-bindbuffer-general-point')
 arb_uniform_buffer_object['buffer-targets'] = concurrent_test('arb_uniform_buffer_object-buffer-targets')
+arb_uniform_buffer_object['getactiveuniformblockname'] = concurrent_test('arb_uniform_buffer_object-getactiveuniformblockname')
 arb_uniform_buffer_object['getintegeri_v'] = concurrent_test('arb_uniform_buffer_object-getintegeri_v')
 arb_uniform_buffer_object['getprogramiv'] = concurrent_test('arb_uniform_buffer_object-getprogramiv')
 arb_uniform_buffer_object['getuniformblockindex'] = concurrent_test('arb_uniform_buffer_object-getuniformblockindex')
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
index 13e967e..1cfc1fe 100644
--- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
@@ -12,6 +12,7 @@ link_libraries (
 
 add_executable (arb_uniform_buffer_object-bindbuffer-general-point bindbuffer-general-point.c)
 add_executable (arb_uniform_buffer_object-buffer-targets buffer-targets.c)
+add_executable (arb_uniform_buffer_object-getactiveuniformblockname getactiveuniformblockname.c)
 add_executable (arb_uniform_buffer_object-getintegeri_v getintegeri_v.c)
 add_executable (arb_uniform_buffer_object-getprogramiv getprogramiv.c)
 add_executable (arb_uniform_buffer_object-getuniformblockindex getuniformblockindex.c)
diff --git a/tests/spec/arb_uniform_buffer_object/getactiveuniformblockname.c b/tests/spec/arb_uniform_buffer_object/getactiveuniformblockname.c
new file mode 100644
index 0000000..468e151
--- /dev/null
+++ b/tests/spec/arb_uniform_buffer_object/getactiveuniformblockname.c
@@ -0,0 +1,211 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file getactiveuniformblockname.c
+ *
+ * From the GL_ARB_uniform_buffer_object spec:
+ *
+ *     "An active uniform block's name string can be queried from its
+ *      uniform block index by calling
+ *
+ *          void GetActiveUniformBlockName(uint program,
+ *                                         uint uniformBlockIndex,
+ *                                         sizei bufSize,
+ *                                         sizei* length,
+ *                                         char* uniformBlockName);
+ *
+ *      The string name of the uniform block identified by
+ *      <uniformBlockIndex> is returned into <uniformBlockName>. The
+ *      name is null-terminated. The actual number of characters
+ *      written into <uniformBlockName>, excluding the null
+ *      terminator, is returned in <length>.  If <length> is NULL, no
+ *      length is returned.
+ *
+ *      <bufSize> contains the maximum number of characters (including
+ *      the null terminator) that will be written back to
+ *      <uniformBlockName>.
+ *
+ *      If an error occurs, nothing will be written to
+ *      <uniformBlockName> or <length>.
+ *
+ *      ...
+ *
+ *      The error INVALID_VALUE is generated by GetActiveUniformsiv,
+ *      GetActiveUniformName, GetActiveUniformBlockiv,
+ *      GetActiveUniformBlockName, and UniformBlockBinding if
+ *      <program> is not a value generated by GL.
+ *
+ *      The error INVALID_VALUE is generated by GetActiveUniformName
+ *      and GetActiveUniformBlockName if <bufSize> is less than zero.
+ *
+ *      The error INVALID_VALUE is generated by
+ *      GetActiveUniformBlockiv, GetActiveUniformBlockName, and
+ *      UniformBlockBinding if <uniformBlockIndex> is greater than or
+ *      equal to ACTIVE_UNIFORM_BLOCKS."
+ */
+
+#include "piglit-util.h"
+
+PIGLIT_GL_TEST_MAIN(
+    10 /*window_width*/,
+    10 /*window_height*/,
+    GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA)
+
+void
+piglit_init(int argc, char **argv)
+{
+	int i;
+	GLuint fs, prog;
+	const char *source =
+		"#extension GL_ARB_uniform_buffer_object : enable\n"
+		"uniform a { float u1; };\n"
+		"uniform bbb { float u2; };\n"
+		"uniform cc { float u3; };\n"
+		"void main() {\n"
+		"	gl_FragColor = vec4(u1 + u2 + u3);\n"
+		"}\n";
+	int blocks;
+	bool pass = true;
+	const char *names[3] = {"a", "bbb", "cc"};
+	bool found[3] = {false, false, false};
+	char no_write;
+	char fill_char = 0xd0;
+
+	piglit_require_extension("GL_ARB_uniform_buffer_object");
+
+	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, source);
+	prog = piglit_link_simple_program(fs, 0);
+	if (!fs || !prog) {
+		fprintf(stderr, "Failed to compile shader:\n%s", source);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	glGetProgramiv(prog, GL_ACTIVE_UNIFORM_BLOCKS, &blocks);
+	assert(blocks == 3);
+
+	for (i = 0; i < blocks; i++) {
+		GLint written_strlen = 0;
+		GLint namelen = 9999;
+		char name[1000];
+		int name_index;
+
+		/* This is the size including null terminator. */
+		glGetActiveUniformBlockiv(prog, i, GL_UNIFORM_BLOCK_NAME_LENGTH,
+					  &namelen);
+
+		memset(name, 0xd0, sizeof(name));
+		glGetActiveUniformBlockName(prog, i, sizeof(name),
+					    &written_strlen, name);
+		if (written_strlen >= sizeof(name) - 1) {
+			fprintf(stderr,
+				"return strlen %d, longer than the buffer size\n",
+				written_strlen);
+			pass = false;
+			continue;
+		} else if (name[written_strlen] != 0) {
+			fprintf(stderr, "return name[%d] was %d, expected 0\n",
+				written_strlen, name[written_strlen]);
+			pass = false;
+			continue;
+		} else if (strlen(name) != written_strlen) {
+			fprintf(stderr, "return strlen was %d, but \"%s\" "
+				"has strlen %d\n", written_strlen, name,
+				(int)strlen(name));
+			pass = false;
+			continue;
+		}
+
+		for (name_index = 0; name_index < ARRAY_SIZE(names); name_index++) {
+			if (strcmp(names[name_index], name) == 0) {
+				if (found[name_index]) {
+					fprintf(stderr,
+						"Uniform block \"%s\" "
+						"returned twice.\n", name);
+					pass = false;
+				}
+				found[name_index] = true;
+				break;
+			}
+		}
+		if (name_index == ARRAY_SIZE(names)) {
+			fprintf(stderr,
+				"block \"%s\" is not a known block name\n", name);
+			pass = false;
+			continue;
+		}
+
+		if (namelen != written_strlen + 1) {
+			fprintf(stderr,
+				"block \"%s\" had "
+				"GL_UNIFORM_BLOCK_NAME_LENGTH %d, expected %d\n",
+				name, namelen, written_strlen + 1);
+			pass = false;
+			continue;
+		}
+
+		/* Test for overflow by writing to a bufSize equal to
+		 * strlen and checking if a null terminator or
+		 * something landed past that.
+		 */
+		memset(name, fill_char, sizeof(name));
+		glGetActiveUniformBlockName(prog, i, written_strlen,
+					    NULL, name);
+		if (name[written_strlen] != fill_char) {
+			fprintf(stderr, "glGetActiveUniformName overflowed: "
+				"name[%d] = 0x%02x instead of 0x%02x\n",
+				written_strlen, name[written_strlen],
+				fill_char);
+			pass = false;
+		}
+	}
+
+	no_write = fill_char;
+	glGetActiveUniformBlockName(0xd0d0, 0, 1, NULL, &no_write);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+	if (no_write != fill_char)
+		pass = false;
+
+	no_write = fill_char;
+	glGetActiveUniformBlockName(prog, 0, -1, NULL, &no_write);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+	if (no_write != fill_char)
+		pass = false;
+
+	no_write = fill_char;
+	glGetActiveUniformBlockName(prog, blocks, 1, NULL, &no_write);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+	if (no_write != fill_char)
+		pass = false;
+
+	glDeleteProgram(prog);
+	glDeleteShader(fs);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result piglit_display(void)
+{
+	/* UNREACHED */
+	return PIGLIT_FAIL;
+}
+
-- 
1.7.10



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