[Piglit] [PATCH 1/2] msaa/formats: Use a wider color range in MSAA float tests.
Paul Berry
stereotype441 at gmail.com
Mon Jul 9 07:50:35 PDT 2012
Previously, the MSAA tests for floating-point color buffers only
exercised color values in the range [0, 1]. This patch extends the
range to [-10, 10], in order to verify that floating-point color
values are not inadvertently clamped.
---
tests/spec/ext_framebuffer_multisample/formats.cpp | 17 ++++++++++++++++-
1 files changed, 16 insertions(+), 1 deletions(-)
diff --git a/tests/spec/ext_framebuffer_multisample/formats.cpp b/tests/spec/ext_framebuffer_multisample/formats.cpp
index 55542aa..f780d5e 100644
--- a/tests/spec/ext_framebuffer_multisample/formats.cpp
+++ b/tests/spec/ext_framebuffer_multisample/formats.cpp
@@ -163,11 +163,26 @@ PatternRenderer::try_setup(GLenum internalformat)
color_offset = 0.0;
break;
case GL_UNSIGNED_NORMALIZED:
- case GL_FLOAT:
test_pattern = test_pattern_vec4;
color_offset = 0.0;
color_scale = 1.0;
break;
+ case GL_FLOAT:
+ /* Test floating point formats to a (rather arbitrary)
+ * range of [-10.0, 10.0], to make sure no extraneous
+ * clamping occurs. Exception: GL_R11F_G11F_B10F_EXT
+ * is unsigned, so it is tested to a range of [0.0,
+ * 10.0].
+ */
+ test_pattern = test_pattern_vec4;
+ if (internalformat == GL_R11F_G11F_B10F_EXT) {
+ color_offset = 0.0;
+ color_scale = 10.0;
+ } else {
+ color_offset = -10.0;
+ color_scale = 20.0;
+ }
+ break;
default:
printf("Unrecognized component type: %s\n",
piglit_get_gl_enum_name(component_type));
--
1.7.7.6
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