[Piglit] [PATCH 13/16] msaa/formats: Add ARB_texture_rg tests.
Paul Berry
stereotype441 at gmail.com
Fri Jun 15 08:32:33 PDT 2012
The MSAA "formats" test now properly tests RED and RG format
framebuffers. This patch updates all.tests to cause those formats to
be tested.
---
tests/all.tests | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/tests/all.tests b/tests/all.tests
index a01ba4a..2a636f3 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1529,6 +1529,9 @@ add_fbo_generatemipmap_extension(arb_texture_rg, 'GL_ARB_texture_rg-float', 'fbo
add_fbo_clear_extension(arb_texture_rg, 'GL_ARB_texture_rg-float', 'fbo-clear-formats-float')
add_fbo_blending_extension(arb_texture_rg, 'GL_ARB_texture_rg-float', 'fbo-blending-formats-float')
add_fbo_alphatest_extension(arb_texture_rg, 'GL_ARB_texture_rg-float', 'fbo-alphatest-formats-float')
+add_msaa_formats_tests(arb_texture_rg, 'GL_ARB_texture_rg')
+add_msaa_formats_tests(arb_texture_rg, 'GL_ARB_texture_rg-int')
+add_msaa_formats_tests(arb_texture_rg, 'GL_ARB_texture_rg-float')
add_texwrap_test2(arb_texture_rg, '2D', 'GL_R8')
add_texwrap_test2(arb_texture_rg, '2D', 'GL_RG8')
add_texwrap_test2(arb_texture_rg, '2D', 'GL_R16')
--
1.7.7.6
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