[Piglit] [PATCH 11/14] util: Define PIGLIT_GL_TEST_MAIN() and friends
Kenneth Graunke
kenneth at whitecape.org
Wed Jun 20 02:32:40 PDT 2012
On 06/12/2012 04:02 PM, Chad Versace wrote:
> PIGLIT_GL_TEST_MAIN() defines a boilerplate main() that should be suitable
> for most OpenGL test executables.
>
> This patch redefines piglit-framework.c:main() with PIGLIT_GL_TEST_MAIN().
> In an upcoming patch, each test executable will define its own main()
> likewise.
>
> This patch also defines the following, which are used by
> PIGLIT_GL_TEST_MAIN():
> struct piglit_gl_test_info
> piglit_gl_test_info_init()
> piglit_gl_test_run()
>
> Even though piglit_gl_test_run() takes an info struct as input, it does
> not yet use that info struct. A follow-on patch fixes this.
>
> Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
> ---
> tests/util/piglit-framework.c | 19 +++++++-
> tests/util/piglit-framework.h | 98 +++++++++++++++++++++++++++++++++++++++++
> 2 files changed, 115 insertions(+), 2 deletions(-)
>
> diff --git a/tests/util/piglit-framework.c b/tests/util/piglit-framework.c
> index 16b8516..7d9dcce 100644
> --- a/tests/util/piglit-framework.c
> +++ b/tests/util/piglit-framework.c
> @@ -55,6 +55,12 @@ __attribute__((weak)) void piglit_init(int argc, char **argv)
> }
> #endif
>
> +void
> +piglit_gl_test_info_init(struct piglit_gl_test_info *info)
> +{
> + memset(info, 0, sizeof(*info));
> +}
> +
> static void
> delete_arg(char *argv[], int argc, int arg)
> {
> @@ -118,10 +124,16 @@ process_args(int *argc, char *argv[])
> }
> }
>
> -int main(int argc, char *argv[])
> +void
> +piglit_gl_test_run(int argc, char *argv[],
> + const struct piglit_gl_test_info *info)
> {
> process_args(&argc, argv);
>
> + piglit_width = info->window_width;
> + piglit_height = info->window_height;
> + piglit_window_mode = info->window_visual;
> +
> if (piglit_use_fbo) {
> if (!piglit_framework_fbo_init())
> piglit_use_fbo = false;
> @@ -139,5 +151,8 @@ int main(int argc, char *argv[])
> }
>
> assert(false);
> - return 0;
> }
> +
> +PIGLIT_GL_TEST_MAIN(piglit_width,
> + piglit_height,
> + piglit_window_mode)
> diff --git a/tests/util/piglit-framework.h b/tests/util/piglit-framework.h
> index fcf38cf..04894bb 100644
> --- a/tests/util/piglit-framework.h
> +++ b/tests/util/piglit-framework.h
> @@ -23,8 +23,106 @@
>
> #pragma once
>
> +#include <assert.h>
> #include <stdbool.h>
>
> +/**
> + * @brief Info needed to run an OpenGL test.
> + *
> + * To run a test, pass this to piglit_gl_test_run().
> + *
> + * This is named piglit_gl_test_info, rather than piglit_test_info, in
> + * order to distinguish it from other test types, such as EGL and GLX tests.
> + *
> + * TODO: Add fields here that declare test requirements on GL context
> + * TODO: flavor, extensions, and window system.
> + */
> +struct piglit_gl_test_info {
> + int window_width;
> + int window_height;
> +
> + /** A bitmask such as `GLUT_RGBA | GLUT_DOUBLE`. */
> + int window_visual;
> +
> + /**
> + * This is called once per test, after the GL context has been created
> + * and made current but before display() is called.
> + */
> + void
> + (*init)(int argc, char *argv[]);
> +
> + /**
> + * If the test is run in auto mode, then this is called once after
> + * init(). Otherwise, it is called repeatedly from some ill-defined
> + * event loop.
> + */
> + enum piglit_result
> + (*display)(void);
> +};
> +
> +/**
> + * Initialize @a info with default values.
> + */
> +void
> +piglit_gl_test_info_init(struct piglit_gl_test_info *info);
> +
> +/**
> + * Run the OpenGL test described by @a info. Does not return.
> + */
> +void
> +piglit_gl_test_run(int argc, char *argv[],
> + const struct piglit_gl_test_info *info);
> +
> +#ifdef __cplusplus
> +# define _PIGLIT_GL_TEST_EXTERN_C_BEGIN extern "C" {
> +#else
> +# define _PIGLIT_GL_TEST_EXTERN_C_BEGIN
> +#endif
> +
> +#ifdef __cplusplus
> +# define _PIGLIT_GL_TEST_EXTERN_C_END }
> +#else
> +# define _PIGLIT_GL_TEST_EXTERN_C_END
> +#endif
I would coalesce these into one block, to be a bit more concise:
#ifdef __cplusplus
# define _PIGLIT_GL_TEST_EXTERN_C_BEGIN extern "C" {
# define _PIGLIT_GL_TEST_EXTERN_C_END }
#else
# define _PIGLIT_GL_TEST_EXTERN_C_BEGIN
# define _PIGLIT_GL_TEST_EXTERN_C_END
#endif
You probably could also just call them EXTERN_C_BEGIN and EXTERN_C_END.
It looks like a few other projects use that convention, though not any
we'd #include headers from (which could cause conflicts).
> +/**
> + * Define a boilerplate main() that should be suitable for most OpenGL test
> + * executables.
> + */
> +#define PIGLIT_GL_TEST_MAIN(_window_width, \
> + _window_height, \
> + _window_visual) \
> + \
> + _PIGLIT_GL_TEST_EXTERN_C_BEGIN \
> + \
> + void \
> + piglit_init(int argc, char *argv[]); \
> + \
> + enum piglit_result \
> + piglit_display(void); \
> + \
> + _PIGLIT_GL_TEST_EXTERN_C_END \
> + \
> + int \
> + main(int argc, char *argv[]) \
> + { \
> + struct piglit_gl_test_info info; \
> + \
> + piglit_gl_test_info_init(&info); \
> + \
> + info.window_width = _window_width; \
> + info.window_height = _window_height; \
> + info.window_visual = _window_visual; \
> + \
> + info.init = piglit_init; \
> + info.display = piglit_display; \
> + \
> + piglit_gl_test_run(argc, argv, &info); \
> + \
> + assert(false); \
> + return 0; \
> + }
> +
> extern int piglit_automatic;
>
> extern int piglit_window_mode;
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