[Piglit] [PATCH] dlist-color-material: test glMaterial in dlist with glColorMaterial
Brian Paul
brianp at vmware.com
Tue May 8 12:16:38 PDT 2012
---
tests/all.tests | 1 +
tests/general/CMakeLists.gl.txt | 1 +
tests/general/dlist-color-material.c | 140 ++++++++++++++++++++++++++++++++++
3 files changed, 142 insertions(+), 0 deletions(-)
create mode 100644 tests/general/dlist-color-material.c
diff --git a/tests/all.tests b/tests/all.tests
index 7d3d239..be07365 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -254,6 +254,7 @@ add_plain_test(general, 'depth_clamp')
add_plain_test(general, 'depth-clamp-range')
add_plain_test(general, 'depthfunc')
add_plain_test(general, 'dlist-clear')
+add_plain_test(general, 'dlist-color-material')
add_plain_test(general, 'dlist-fdo3129-01')
add_plain_test(general, 'dlist-fdo3129-02')
add_plain_test(general, 'dlist-fdo31590')
diff --git a/tests/general/CMakeLists.gl.txt b/tests/general/CMakeLists.gl.txt
index 562a634..271de3b 100644
--- a/tests/general/CMakeLists.gl.txt
+++ b/tests/general/CMakeLists.gl.txt
@@ -23,6 +23,7 @@ piglit_add_executable (copypixels-sync copypixels-sync.c)
piglit_add_executable (copypixels-draw-sync copypixels-draw-sync.c)
piglit_add_executable (depth-clamp-range depth-clamp-range.c)
piglit_add_executable (dlist-clear dlist-clear.c)
+piglit_add_executable (dlist-color-material dlist-color-material.c)
piglit_add_executable (dlist-fdo3129-01 dlist-fdo3129-01.c)
piglit_add_executable (dlist-fdo3129-02 dlist-fdo3129-02.c)
piglit_add_executable (dlist-fdo31590 dlist-fdo31590.c)
diff --git a/tests/general/dlist-color-material.c b/tests/general/dlist-color-material.c
new file mode 100644
index 0000000..92ff50a
--- /dev/null
+++ b/tests/general/dlist-color-material.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 2012 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * Test glColorMaterial with glMaterial calls in a display list.
+ * Used to test/fix a Mesa bug.
+ *
+ * Example: if glColorMaterial(GL_FRONT, GL_AMBIENT) is called and we
+ * set the ambient material with glColor3f(green), then a call to
+ * glMaterialfv(GL_FRONT, GL_AMBIENT, red) (in a display list) should
+ * be a no-op.
+ */
+
+
+#include <assert.h>
+#include "piglit-util.h"
+
+int piglit_width = 100;
+int piglit_height = 100;
+int piglit_window_mode = GLUT_DOUBLE;
+
+
+
+/**
+ * Test glMaterial handling in a display list for one of GL_AMBIENT,
+ * GL_DIFFUSE or GL_SPECULAR.
+ */
+bool
+test_material_coef(GLenum coef)
+{
+ static const GLfloat black[4] = {0, 0, 0, 0};
+ static const GLfloat white[4] = {1, 1, 1, 1};
+ static const GLfloat red[4] = {1, 0, 0, 1};
+ static const GLfloat green[4] = {0, 1, 0, 1};
+ bool result;
+
+ assert(coef == GL_AMBIENT ||
+ coef == GL_DIFFUSE ||
+ coef == GL_SPECULAR);
+
+ glDisable(GL_COLOR_MATERIAL);
+
+ /* set all mat coefs to black */
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, black);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, black);
+
+ /* set all light coefs to black */
+ glLightfv(GL_LIGHT0, GL_AMBIENT, black);
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, black);
+ glLightfv(GL_LIGHT0, GL_SPECULAR, black);
+
+ /* Now test the coefficient of interest */
+ glLightfv(GL_LIGHT0, coef, white); /* white light */
+ glEnable(GL_COLOR_MATERIAL);
+ glColorMaterial(GL_FRONT_AND_BACK, coef);
+
+ /* Set the material coef via glColor - this is what we want to see */
+ glColor4fv(green);
+
+ /* This glMaterial setting should be ignored since glColorMaterial says
+ * that glColor overrides the latched material.
+ */
+ glNewList(1, GL_COMPILE);
+ glMaterialfv(GL_FRONT_AND_BACK, coef, red);
+ glEndList();
+ glCallList(1);
+
+ /* draw tri (should be green, not red) */
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_TRIANGLES);
+ glNormal3f(0, 0, 1);
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 0, 1);
+ glEnd();
+
+ result = piglit_probe_pixel_rgb(piglit_width / 2, piglit_height / 2, green);
+
+ /* also query the material coef and check it */
+ {
+ GLfloat mat[4];
+ glGetMaterialfv(GL_FRONT, coef, mat);
+ if (mat[0] != green[0] ||
+ mat[1] != green[1] ||
+ mat[2] != green[2]) {
+ printf("glGetMaterial failed."
+ " Expected (%g, %g, %g, %g) Found (%g, %g, %g, %g)\n",
+ green[0], green[1], green[2], green[3],
+ mat[0], mat[1], mat[2], mat[3]);
+ result = false;
+ }
+ }
+
+ piglit_present_results();
+
+ return result;
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+ if (!test_material_coef(GL_AMBIENT))
+ return PIGLIT_FAIL;
+ if (!test_material_coef(GL_DIFFUSE))
+ return PIGLIT_FAIL;
+ if (!test_material_coef(GL_SPECULAR))
+ return PIGLIT_FAIL;
+
+ return PIGLIT_PASS;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+}
--
1.7.3.4
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